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Aug
24
comment Most faithful way to convert a d20 base roll to a d6 base roll?
@BESW an extended challenge will have a different probability curve than a single d20 roll. To convert, as requested, "with a similar amount dice rolling, randomness and probability" -- that would absolutely require knowing the original challenge.
Aug
24
comment Most faithful way to convert a d20 base roll to a d6 base roll?
If that's the best you can do, might as well go ahead and remove the question -- there's not enough detail here to provide an actual answer! Without knowing what the original test actually was, how on earth do you think someone could provide a conversion?
Aug
22
comment In Which we add Loots to Fate Core
Have you read the section on Extras? It discusses many things, including how to model powerful items.
Aug
21
revised In 3.5 does movement speed add damage or attack power to weapons?
added 1 characters in body
Aug
21
comment In 3.5 does movement speed add damage or attack power to weapons?
Weren't there some maneuvers in 9 swords that scaled with jump?
Aug
17
revised Does using Combat Expertise count as fighting defensively?
deleted 2 characters in body
Aug
16
comment Does using Combat Expertise count as fighting defensively?
Well, that's not exactly a design reason -- it's a natural consequence of the original design. It does make it harder to houserule.
Aug
16
answered Does using Combat Expertise count as fighting defensively?
Aug
15
revised Tips for dealing with intentionaly aggressive player?
Spellcheck is your friend!!!! :P
Aug
14
comment How does uncanny dodge work with invisibility?
Might want to add that this is due to the official errata.
Aug
14
comment Can a cleric regain spells on the Astral Plane?
@Pro756 The idea is that you incorporate these into your answer by using the edit button, not quote them down here. (Also, they never published a 3.5 manual of the planes, so specify which version you're looking at!)
Aug
13
answered Do I lose Reaping Mauler class features when I get Enlarged?
Aug
11
comment Optimizing 2e High Int, Low Str Fighter
For those who don't have the table memorized (anymore!), you might as well mention the numerical difference between 9 and 18/00 strength: +3 to hit. :) It's been awhile, but I remember the damage difference of +6 actually being more meaningful; both hp and damage bonuses were much lower in 2e than later editions.
Aug
11
comment Are elementals immune to sight-based petrification effects in D&D 3.5E?
Op doesn't specify which creature they're talking about, and half-remembering the caveat to flesh to stone might be why they think elementals can't be petrified, so in my book they're quite related. :)
Aug
11
comment Gaining spell resistance
Depending on why you want to scorn divine magic and get spell resistance, have you looked at the ur-priest?
Aug
11
comment Gaining spell resistance
@kravaros I believe that e.g. a warlock could craft the items, and in general you aren't supposed to assume that these items are automatically divine. (They could, for instance, be created directly by a wish spell.)
Aug
11
comment Are elementals immune to sight-based petrification effects in D&D 3.5E?
Might be worth mentioning that elementals can ignore flesh to stone, since they do not have flesh. But e.g. the medusa's gaze attack will petrify anything not specifically immune.
Aug
9
comment Why does Quick Draw not apply to alchemical items?
Do you want a narrative rationale, or a rules balance one?
Aug
7
comment Are there any free (or close to free) combat- and rules-heavy RPGs?
There's also d20pfsrd.com, which has the same rules as Paizo's site, organized in a different way. I would reccomend Paizo's site for new players, though, since it makes it more obvious what the 'base' rules are.
Aug
5
comment Is there a way to learn someone's level in game in DnD3.x?
This is a terrible answer for this particular question, because the question is asked from the DM's perspective. They want to know about existing mechanical support, given that the DM wants to allow it. This answer only discusses the perspective of a player.