| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 9 months |
| seen | Jan 20 at 1:26 | |
| stats | profile views | 8 |
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May 15 |
awarded | Nice Question |
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Nov 5 |
comment |
Design an almost unbeatable creature From the description I assumed he was looking for something system agnostic. The spirit is asking how to place characters in positions where the logical alternative to fighting is to retreat and how to make that option be known. |
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Oct 18 |
awarded | Nice Question |
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Oct 11 |
accepted | Does making an opportunity attack with a ranged weapon provoke an opportunity attack? |
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Oct 5 |
awarded | Nice Question |
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Oct 2 |
asked | Does making an opportunity attack with a ranged weapon provoke an opportunity attack? |
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Sep 23 |
revised |
Any advice on how to politely approach a friend on problems with her character(s)? added 1 characters in body |
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Sep 21 |
awarded | Custodian |
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Sep 21 |
answered | Any advice on how to politely approach a friend on problems with her character(s)? |
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Sep 19 |
comment |
Fighting boredom in combat as a player Maybe a good addition in the vein of what @F.RandallFarmer said is "make your character interesting." |
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Sep 19 |
accepted | Fighting boredom in combat as a player |
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Sep 16 |
revised |
Fighting boredom in combat as a player Added content from comment by author |
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Sep 16 |
revised |
Fighting boredom in combat as a player Including link to lost stack exchange question |
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Sep 16 |
suggested | suggested edit on Fighting boredom in combat as a player |
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Sep 16 |
suggested | suggested edit on Fighting boredom in combat as a player |
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Sep 16 |
accepted | Adding comic relief |
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Sep 16 |
comment |
Adding comic relief I wish I could upvote this more than once! |
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Sep 13 |
comment |
Adding comic relief Please let me know if I need to be more specific. I would prefer not to include details of my particular campaign as I'd like this to be as general (i.e. applicable to others) as possible. |
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Sep 13 |
asked | Adding comic relief |
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Sep 13 |
suggested | suggested edit on Fighting boredom in combat as a player |