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seen Jan 20 '13 at 1:26

Sep
19
comment Fighting boredom in combat as a player
Maybe a good addition in the vein of what @F.RandallFarmer said is "make your character interesting."
Sep
16
comment Adding comic relief
I wish I could upvote this more than once!
Sep
13
comment Adding comic relief
Please let me know if I need to be more specific. I would prefer not to include details of my particular campaign as I'd like this to be as general (i.e. applicable to others) as possible.
Sep
13
comment Fighting boredom in combat as a player
I want to enjoy combat, not avoid it.
Sep
12
comment Fighting boredom in combat as a player
Is the point to be able to drag out combat while you enjoy it, and then end it as soon as you don't?
Sep
8
comment Fighting boredom in combat as a player
The idea of drawing blood on the map is AWESOME. I contacted my GM within a minute about the idea.
Sep
7
comment When to use scarce resources in combat?
Sure I should use my encounter powers, but what are some strategies for knowing when to use them in combat?
Sep
7
comment What 3–4 social skills would cover every need?
Maybe Entertaining would fit in? It is related to, but not encompassed by Acting.
Aug
26
comment Avoiding meta-gaming in combat
I am sorry, I realize now how poorly defined this question is. I have a game in 3 minutes though! I will get back and edit this later.
Aug
20
comment Preventing saturation in a horror campaign
I like the idea of depriving the players of distractions, keeps the minds of the players from retreating. Also, yay for consult with Academia.
Aug
18
comment How do I brew uncommon potions?
@waxeagle Was that only after an errata?
Aug
16
comment Stopping rule questions from overrunning encounters
Thanks @ObliviousSage! Do you mind adding that to your answer?
Aug
15
comment Does a Paladin's Divine Bond stack with levels from Holy Vindicator?
I found a reference to it here paizo.com/pathfinderRPG/prd/advanced/prestigeClasses/… Not sure if that helps at all.
Aug
15
comment Stopping rule questions from overrunning encounters
This definitely reduces the volume of questions. However, what if the frequency remains the same? And is it fair to restrict players to only asking rules during their own turn? (In an encounter, I feel outside of an encounter is fair play free-for-all in some respects)
Aug
15
comment Stopping rule questions from overrunning encounters
Along with, "can I jump off this person's shoulders and do a round house kick?" They vary wildly. Some complete newbie questions, some asking for clarification about abilities, some asking for rules to be called. I guess I could say "try to do it and find out, stop meta gaming" in some of the cases, but I guess that's not appropriate for everything.
Aug
15
comment How do I make weather an important part of the game?
@CallanS. The allowance that the opponent's queen is powerful and important is definitely an instance of the social contract. Both players benefit from a game where queens are consistently powerful and important. Therefore, the players decide to obey those rules even when they are disadvantageous. I believe that's a good example of the Social Contract concept, actually. The obvious real world example is law and enforcement.
Aug
14
comment Can items be retrieved from Alchemical Defense Nodes?
For reference, wizards.com/dndinsider/compendium/glossary.aspx?id=653 is the set of rules regarding manipulation of objects, including "stowing"
Aug
14
comment Can items be retrieved from Alchemical Defense Nodes?
I appreciate the lesson in etiquette. That sounds very reasonable. Maybe someone disagrees with you!
Aug
14
comment Can items be retrieved from Alchemical Defense Nodes?
Thank you @waxeagle! Done.
Aug
9
comment How much should characters know about encountered creatures in 4e?
Does passive perception come into play here?