407 reputation
310
bio website last.fm/user/boersnoes
location Antwerp, Belgium
age 30
visits member for 4 years, 9 months
seen Oct 29 '14 at 8:26

Senior .net programmer. Belgium(Antwerp) based.

linked-in


Oct
29
accepted Is this charge-based build legal?
Mar
10
awarded  Yearling
Oct
18
comment How do I make skill checks more than just sequences of die chucking?
For anyone bumping into this in the future: do check out angrydm.com/2012/12/…
Mar
17
awarded  Popular Question
Mar
14
awarded  Popular Question
Aug
31
awarded  Yearling
Jun
20
awarded  Good Question
May
3
comment Is this charge-based build legal?
I like the idea of putting a name on their heads :)
Apr
14
comment Is this charge-based build legal?
Also, think I'm going to check this "play dirty" thing out. Thx :)
Apr
14
comment Is this charge-based build legal?
Yes, I throw in some different encounters on a regular basis. As a matter of fact because I wanted to make each combat unique I had to come up with quite elaborate plots. So elaborate they became unplayable. That's why recently I tuned it down a little and started to throw in more "regular" encounters.
Apr
14
comment Is this charge-based build legal?
I too thought it would be logical that reach weapons would have a larger threat reach. But PHB says they don't ;)
Apr
14
comment Is this charge-based build legal?
Thanks for the answer. These are indeed valid points. The hard point is not making every encounter about nerfing their charge abilities. It will frustrate them too. But I'm starting to think that's the nature of "one-trick-ponies" as you aptly called them.
Apr
13
revised Is this charge-based build legal?
added 33 characters in body; added 2 characters in body; added 4 characters in body
Apr
13
asked Is this charge-based build legal?
Dec
22
comment Are there serious drawbacks in being Deafened?
I meant the latter. Eg: Shadow Hound's Baying: deafened creatures are immune
Dec
21
awarded  Teacher
Dec
21
answered Are there serious drawbacks in being Deafened?
Nov
30
comment Upgrade weapon mechanics
Bizare. Stackoverflow does have that mechanic I think.
Nov
30
comment How do I make skill checks more than just sequences of die chucking?
I like your last hint. Creating this limitation is a bit artificial, but makes the mechanic on itself more interesting.
Nov
30
comment How do I make skill checks more than just sequences of die chucking?
I fear this is close to what I used to do. The problem with this is that it becomes quite repetitive and artificial. I would prefer to not dictate the rolls, but make them suggest a way to overcome an obstacle which the DM translates in a skill check.