36,170 reputation
6127216
bio website
location Guam
age 30
visits member for 2 years, 11 months
seen 1 hour ago

My RPGs are collaborative storytelling. I love conversation scenes and emergent settings. I'm interested in the influence of environment (at the table and in the game world) on play.

USEFUL/INTERESTING LINKS: Worldbuilding & the Okapi's Butt; Making the Tough Decisions; goblin dice; abstractions are leaky; print-&-fold minis; Paradigms of Play; papercraft dice tower; consequences as positive currency (Fate); Making Superman Truly Invulnerable (Fate Core); Rick Neal's essays (DFRPG); Level 1 Equivalent Damage (4e); improved skill challenges (4e); No Such Thing as D&D; Same Page Tool.

You will often find me in the chat; come on by!

CURRENT RPG HABITS: Our major game is a serial campaign about Weird Stuff using Atomic Robo rules, interspersed with single-session games in other systems. I'm the primary GM, but everyone takes a turn sometimes.

CONTEMPORARY GAMING: Mostly games like , , and , but occasionally we run , , , , and . I'm experimenting with game design, too: a FAE hack about holy werewolves, and a unique system inspired by My Little Pony: Friendship is Magic.

GAMING HISTORY: Started in and . Dabbled in , , Dresden Files Accelerated (playtest), /The Princes' Kingdom, , , , and Stargate SG-1.

CHARACTER NOTE: Never short on Opinions and overambitious Ideas. I want to play a shulassakar and a musteval, and I have an elaborate SG-1 campaign I fear I'll never get to run.

My avatar is "The Bookworm," by Carl Spitzweg.


Jun
25
accepted Was the Tomb of Horrors module representative of Gygaxian DMing?
Feb
11
accepted The evasive shulassakar: origin and resources
Feb
11
accepted How to deal with players rolling dice before establishing the context of the action?
Sep
11
accepted Are Rakshasas supported as a playable race?
Sep
11
accepted If the Raven Queen claimed Nerull's portfolio, why doesn't she preside over souls in an/the afterlife?
Sep
11
accepted Can/should a player roll for failure on his own action?
May
21
accepted Spoilt for choice: helping traditional-system players adapt to narrative-control games
Mar
12
accepted What's the inspiration for the owlbear?
Jan
20
accepted Tempting fate: precedent for compels without aspects
Jan
20
accepted Does Teamwork make you give up your action?
Jan
20
accepted Resolving confusion & conflict re: group's relationship with system rules
Jan
20
accepted Shame him into not shooting: multiple stress tracks in a single conflict
Jun
6
accepted What is the threshold strength of the sunrise?
Jun
6
accepted What kind of action is rake?
Jun
6
accepted Why does a character get Fate points from invocation at the end of a scene in Core?
Mar
31
accepted What skills would a DFRPG PC roll when playing a video game?
Mar
11
accepted How do I explain stress to a d20 crowd?
Mar
8
accepted How do I avoid clichés while improvising?
Mar
8
accepted Tips and pitfalls for a variable-size group
Mar
8
accepted Making epic combat interesting and challenging but not complicated