28,483 reputation
593172
bio website tweetstocampaignby.tumblr.com
location Guam
age 29
visits member for 2 years, 1 month
seen 43 secs ago

My RPGs are collaborative storytelling. Usually the game master, I often design elaborate world settings for my players to frolic in, but I'm learning to give more agency to the players. I love conversation scenes. I play grumpy old folk and characters with unusual superstitions. I'm interested in the influence of environment (at the table and in the game world) on play.

USEFUL/INTERESTING LINKS: Worldbuilding & the Okapi's Butt; Making the Tough Decisions; goblin dice; abstractions are leaky; print-&-fold minis; papercraft dice tower; consequences as positive currency (Fate); Making Superman Truly Invulnerable (Fate Core); Rick Neal's essays (DFRPG); Level 1 Equivalent Damage (4e); improved skill challenges (4e); No Such Thing as D&D; Same Page Tool.

You will often find me in the chat; come on by!

CURRENT RPG HABITS: To accommodate my group's unpredictable schedules, I'm running short-form (mostly single-session) campaigns. We're looking into long-form game options which accommodate our situation.

CONTEMPORARY GAMING: Mostly games like , , , and the Dresden Files Accelerated (playtest), but occasionally I run , , , , , and . I'm experimenting with game design, too: a hack about holy werewolves, and a unique system inspired by My Little Pony: Friendship is Magic.

GAMING HISTORY: Started in and . Dabbled in , /The Princes' Kingdom, , and Stargate SG-1.

CHARACTER NOTE: Never short on Opinions and overambitious Ideas. I want to play a shulassakar and a musteval, and I have an elaborate SG-1 campaign I fear I'll never get to run.

My avatar is "N√łkken," by Theodor Kittelsen.


Sep
11
accepted Are Rakshasas supported as a playable race?
Sep
11
accepted If the Raven Queen claimed Nerull's portfolio, why doesn't she preside over souls in an/the afterlife?
Sep
11
accepted Can/should a player roll for failure on his own action?
May
21
accepted Spoilt for choice: helping traditional-system players adapt to narrative-control games
Mar
12
accepted What's the inspiration for the owlbear?
Jan
20
accepted Tempting fate: precedent for compels without aspects
Jan
20
accepted Does Teamwork make you give up your action?
Jan
20
accepted Resolving confusion & conflict re: group's relationship with system rules
Jan
20
accepted Shame him into not shooting: multiple stress tracks in a single conflict
Jun
6
accepted What is the threshold strength of the sunrise?
Jun
6
accepted What kind of action is rake?
Jun
6
accepted Why does a character get Fate points from invocation at the end of a scene in Core?
Mar
31
accepted What skills would a DFRPG PC roll when playing a video game?
Mar
11
accepted How do I explain stress to a d20 crowd?
Mar
8
accepted How do I avoid clichés while improvising?
Mar
8
accepted Tips and pitfalls for a variable-size group
Mar
8
accepted Making epic combat interesting and challenging but not complicated
Mar
8
accepted Adjusting aspects based on attendance
Mar
8
accepted Can the GM pass an NPC's tag to a PC?
Mar
8
accepted Do aspects caused by fallout grant tags?