25,400 reputation
284161
bio website tweetstocampaignby.tumblr.com
location Guam
age 29
visits member for 1 year, 10 months
seen 45 mins ago

I approach tabletop RPGs as cooperative storytelling. Usually the game master, I tend to design elaborate world settings for my players to frolic in, and I love improvisational conversation scenes. The rare times I get to run a player character, I prefer to play grumpy old people and characters with unusual superstitions.

USEFUL/INTERESTING LINKS: Worldbuilding and the Okapi's Butt; Making the Tough Decisions; Goblin dice; abstractions are leaky; customizable print-and-fold minis; Consequences as positive currency (Fate); Making Superman Truly Invulnerable (Fate Core); Rick Neal's essays (DFRPG); Level 1 Equivalent Damage (4e); Stalker0's Alternate Core Skill Challenge System (4e); No Such Thing as D&D; The Same Page Tool.

You will often find me in the chat; come on by!

SYSTEMS: Currently diving into , and very excited about it. I'm most experienced in running and , but moved away from them recently. I've also dabbled in , , , Do: Pilgrims of the Flying Temple, and Stargate SG-1, among others.

I'm experimenting with game design, including a FAE hack about holy werewolves and a unique system inspired by My Little Pony: Friendship is Magic.

CURRENT GAMES: Running a series of mini-campaigns with a single player, including:

  • A game set in low-fantasy Ancient Egypt, about a subsistence hunter turned werecat priest of Bastet.
  • A game set in The City in the Thief video game franchise. I play a homeless shaman ex-P.I, and the player in the Egypt game is the GM.
  • A Core-modified game about a trickster changeling in a South Carolina college town where kids' toys are coming to life.
  • Hoping to run a Core version of SG-1 in which my single player controlling a whole SG team, without asking him to handle four different character sheets.

CHARACTER NOTE: Never short on Opinions and overambitious Ideas.

My avatar is "The Bookworm."


12h
revised Why is Survival not a class skill for animals?
deleted 12 characters in body
16h
revised How can I help my players be proactive and dramatic together?
added 280 characters in body
16h
revised How can I help my players be proactive and dramatic together?
edited tags
16h
answered How can I help my players be proactive and dramatic together?
20h
comment What rules would a God of Law impose?
Defining "law" as an objective characteristic is contentious even within a single system like D&D 3.5. Additionally, Stack Exchange needs to be able to provide answers which aren't all equally valid, or the voting system breaks. Can you give us more specifics and details so this isn't an open call for unbounded brainstorming? Otherwise this would get better answers at a more traditional RPG forum or --once you have 20+ rep-- in the Role-playing Games Chat.
1d
comment Ideas for a plot twist during a hijacking?
@Xabei Unfortunately, soliciting open-ending brainstorming is something the Role-playing Games Chat or a forum will handle better than the Stack Exchange format. Stack answers can't all be equally valid, or it breaks the system.
1d
revised How can I thwart a vampire in the party planning on dominating all of us?
removed incidental profanity
1d
awarded  Nice Answer
Jul
28
comment Power bonus to AC stacking with power bonus to defense
Isn't the question asking about typed ("power") bonuses, though?
Jul
28
revised How many shifts are needed to take out a character with a single blow?
added 441 characters in body
Jul
28
comment How many shifts are needed to take out a character with a single blow?
@aragaer A legalistic reading of Fate Core says NPCs don't have them. I think legalistic readings of Fate Core are somewhat silly and if an NPC is important enough to take 12 shifts of consequences to stay in the game she'll probably take another 8 too, but I'll add a note. (DFRPG has some examples which make it look like that system assumes NPCs can use extreme consequences, but legalistically the rules themselves indicate otherwise.)
Jul
28
comment How many shifts are needed to take out a character with a single blow?
@fortuna That's what I thought at first, but I was informed otherwise. I'll sit down and work it out proper when I have some time.
Jul
28
revised How many shifts are needed to take out a character with a single blow?
added 46 characters in body
Jul
28
revised How many shifts are needed to take out a character with a single blow?
added 46 characters in body
Jul
28
revised How many shifts are needed to take out a character with a single blow?
added 46 characters in body
Jul
28
answered How many shifts are needed to take out a character with a single blow?
Jul
28
comment Looking for RPGs without character-classes
The answer to this is trivially "yes," and any more in-depth answer would turn into an unending list of literally hundreds of different systems. If you're looking for a game recommendation, we'll need more specific criteria to work with. How many players and what session/campaign length; what genre or tone; do you want miniatures on a grid or theatre of the mind; what features of character development are you looking for; and so forth. Tell us what you do want as well as what you don't, so we can make useful suggestions. If you'd just like to chat about the topic, come join the Role-playing Games Chat.
Jul
27
revised cthulhu-dark wiki description
added 194 characters in body
Jul
27
comment Are there other RPGs with the phenomenon where the class that is stereotypically the best at something isn't the best at all?
Based on some context around this question I'm guessing that it might be better off as a meta question about if/when the 3.5 tier system can be applied to questions about other systems. But there again, I'm not sure how useful it'll be without a specific case example to apply it to.
Jul
25
comment In the Dresden Files RPG is it possible to get mental armor, and if so, how?
Do you think the emphasis on "all physical stress" in Inhuman Toughness (YS185) implies that it specifically ignores this general rule? Because if so, there's a blood mage build I could write an answer around...