29,690 reputation
5102179
bio website tweetstocampaignby.tumblr.com
location Guam
age 29
visits member for 2 years, 2 months
seen 3 hours ago

My RPGs are collaborative storytelling. Usually the game master, I often design elaborate world settings for my players to frolic in, but I'm learning to give more agency to the players. I love conversation scenes. I play grumpy old folk and characters with unusual superstitions. I'm interested in the influence of environment (at the table and in the game world) on play.

USEFUL/INTERESTING LINKS: Worldbuilding & the Okapi's Butt; Making the Tough Decisions; goblin dice; abstractions are leaky; print-&-fold minis; Paradigms of Play; papercraft dice tower; consequences as positive currency (Fate); Making Superman Truly Invulnerable (Fate Core); Rick Neal's essays (DFRPG); Level 1 Equivalent Damage (4e); improved skill challenges (4e); No Such Thing as D&D; Same Page Tool.

You will often find me in the chat; come on by!

CURRENT RPG HABITS: To accommodate my group's unpredictable schedules, I'm running short-form (mostly single-session) campaigns. We're looking into long-form game options which accommodate our situation.

CONTEMPORARY GAMING: Mostly games like , , , and the Dresden Files Accelerated (playtest), but occasionally I run , , , , , and . I'm experimenting with game design, too: a hack about holy werewolves, and a unique system inspired by My Little Pony: Friendship is Magic.

GAMING HISTORY: Started in and . Dabbled in , /The Princes' Kingdom, , and Stargate SG-1.

CHARACTER NOTE: Never short on Opinions and overambitious Ideas. I want to play a shulassakar and a musteval, and I have an elaborate SG-1 campaign I fear I'll never get to run.

My avatar is "Nøkken," by Theodor Kittelsen.


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comment How to DM mind control effects without angering my friends?
Welcome to rpg.se! Please take a look at the tour and the help center; they're a useful introduction to the site. Could you maybe give a little context about your group? What makes you feel they'd rebel so strongly against even momentary loss of control over their characters' actions?
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comment A fellow player is uncooperative with the group and gets GM favoritism. How do I handle this?
@Simanos Oh, I have no doubt that it's a thing which happens--I take issue with this answer's proposed "solution." But comments aren't the place for discussion, so if you want to talk about it, please join the Role-playing Games Chat.
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awarded  Nice Answer
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comment Good system for Jekyll and Hyde games?
That's... really important context. All the systems I'd recommend for exploring those themes rely heavily on improvisational narrative which really can't be pre-programmed. This would probably be a better fit for Game Development.
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comment Good system for Jekyll and Hyde games?
Love the idea, but it needs more detail about the nature of the system you seek. Group size, session length, minis-and-grid or theatre of the mind, preference for resolution mechanics (d6s only, polyhedrons, cards?), provided setting, chargen options pre-made or player-created, supernatural/sf/mundane tropes, and so forth--every detail about what you're looking for is useful.
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awarded  Enlightened
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comment Is there a “sea creatures” RPG system, or would I need to create one?
Unfortunately, "I feel like this could work" is not sufficient to meet game rec guidlines (see the blurb box just below the question).
Nov
24
revised Chaotic Neutral Alignment and Greed
added tl;dr thesis statement
Nov
23
comment Are there counterspell rules in DnD3.X?
@LeguRi That's fine, it was important in its day. But Stack doesn't have grandfather clauses, so when site guidelines evolve older questions that no longer fit get closed when we run across them.
Nov
23
comment Are there counterspell rules in DnD3.X?
This question appears to a poor fit for Stack Exchange because it does not show any research effort.
Nov
21
comment Calculating Hit Points past Level 1
@ElSuscriptorJusticiero If you can find a source for that, edit it into the answer!
Nov
20
comment Question about top RPG reviewers
Welcome to rpg.se! Please take a look at the tour and the help center; they're a useful introduction to the site. Stack Exchange isn't a forum and isn't really set up for "What's your favourite" kind of questions; however, if you can set out exactly what qualities you're looking for in an RPG reviewer, that might make this more objectively answerable. And once you've got 20+ rep, join us in the Role-playing Games Chat where this sort of discussion is totally cool.
Nov
20
revised The evasive shulassakar: origin and resources
added 3 characters in body
Nov
20
comment Can I throw my hands to spite my enemies?
This answer doesn't seem to know that 4e doesn't do "returning" like 3.5 and PF. Rules Compendium page 282: "Any magic light thrown or heavy thrown weapon [...] automatically returns to its wielder's hand after a ranged attack with the weapon is resolved." While "wielder's hand" is an awkward phrase to interpret in this context, the notion of a "returning property" is meaningless in the 4e context.
Nov
19
revised How do I play in a system with rules that aren't written down?
added a line from chat with the querent
Nov
19
revised How to handle compels that affect the entire party?
added 360 characters in body
Nov
19
comment How to start Role-Playing Games
No worries. This question will get closed as a duplicate only because we like to keep all the solutions to one problem in one place, not as a sanction.
Nov
19
reviewed Approve suggested edit on How to start Role-Playing Games
Nov
19
comment How to start Role-Playing Games
Welcome to rpg.se! Your question is answered here. If you have more specific questions, feel free to ask them in a new post!
Nov
19
answered How to handle compels that affect the entire party?