36,205 reputation
6129218
bio website
location Guam
age 30
visits member for 2 years, 11 months
seen 4 hours ago

My RPGs are collaborative storytelling. I love conversation scenes and emergent settings. I'm interested in the influence of environment (at the table and in the game world) on play.

USEFUL/INTERESTING LINKS: Worldbuilding & the Okapi's Butt; Making the Tough Decisions; goblin dice; abstractions are leaky; print-&-fold minis; Paradigms of Play; papercraft dice tower; consequences as positive currency (Fate); Making Superman Truly Invulnerable (Fate Core); Rick Neal's essays (DFRPG); Level 1 Equivalent Damage (4e); improved skill challenges (4e); No Such Thing as D&D; Same Page Tool.

You will often find me in the chat; come on by!

CURRENT RPG HABITS: Our major game is a serial campaign about Weird Stuff using Atomic Robo rules, interspersed with single-session games in other systems. I'm the primary GM, but everyone takes a turn sometimes.

CONTEMPORARY GAMING: Mostly games like , , and , but occasionally we run , , , , and . I'm experimenting with game design, too: a FAE hack about holy werewolves, and a unique system inspired by My Little Pony: Friendship is Magic.

GAMING HISTORY: Started in and . Dabbled in , , Dresden Files Accelerated (playtest), /The Princes' Kingdom, , , , and Stargate SG-1.

CHARACTER NOTE: Never short on Opinions and overambitious Ideas. I want to play a shulassakar and a musteval, and I have an elaborate SG-1 campaign I fear I'll never get to run.

My avatar is "The Bookworm," by Carl Spitzweg.


Oct
6
revised Do aspects caused by fallout grant tags?
edited body
Oct
6
revised Do players have to roll to discover an obvious aspect?
edited tags
Oct
6
revised If aspects are facts, are all facts aspects?
edited tags
Oct
6
revised How do I know when aspects are “hidden” from my players?
edited tags
Oct
6
revised Creating (Aspect) Advantages in Conflicts
edited tags
Oct
6
revised Mechanically simplified team-ups in Fate Core
added 127 characters in body
Oct
6
revised Mechanically simplified team-ups in Fate Core
added 113 characters in body
Oct
6
revised Mechanically simplified team-ups in Fate Core
added 63 characters in body
Oct
6
revised As a player, how can I get a particular item I want?
edited tags
Oct
6
revised How do you heal Mental Stress?
edited tags
Oct
6
revised How does Stress work for characters with multiple Affiliation dice?
edited tags
Oct
6
revised Effect of simultaneous Physical Stress
edited tags
Oct
6
revised Do NPCs have their own personal refresh and pool of fate points?
edited tags
Oct
6
revised In FATE, what is the relative value of each characteristic?
edited tags
Oct
6
revised How do I encourage players to use Fate Points for declarations?
edited tags
Oct
5
revised Why does a character earn fate points when conceding?
edited tags
Oct
5
revised Why does a character get Fate points from invocation at the end of a scene in Core?
edited tags
Oct
5
revised When paying fate points for compels, where do the points go?
edited tags
Oct
5
revised How to revive a stagnant Fate points economy in my game?
edited tags
Oct
5
revised How many Fate points do NPCs have in an encounter?
edited tags