26,462 reputation
485164
bio website tweetstocampaignby.tumblr.com
location Guam
age 29
visits member for 1 year, 11 months
seen 1 hour ago

I approach tabletop RPGs as cooperative storytelling; I love improvisational conversation scenes. Usually the game master, I tend to design elaborate world settings for my players to frolic in, but that habit is changing recently as my group's needs evolve. I like playing grumpy old folk and characters with unusual superstitions, and I'm very interested in the way environment (both at the table and in the game world) influences play.

USEFUL/INTERESTING LINKS: Worldbuilding & the Okapi's Butt; Making the Tough Decisions; goblin dice; abstractions are leaky; print-&-fold minis; papercraft dice tower; consequences as positive currency (Fate); Making Superman Truly Invulnerable (Fate Core); Rick Neal's essays (DFRPG); Level 1 Equivalent Damage (4e); improved skill challenges (4e); No Such Thing as D&D; Same Page Tool.

You will often find me in the chat; come on by!

RPG HABITS: To accommodate my group's unpredictable schedules, I'm running short-form (mostly single-session) campaigns in systems including and , , , , and Lady Blackbird. I'm in the Storium beta as BESW.

I'm experimenting with game design, including a FAE hack about holy werewolves and a unique system inspired by My Little Pony: Friendship is Magic.

RPG HISTORY: Despite the current trend, most of my gaming experience is with GMing relatively lengthy campaigns in and . I've also dabbled in (and its friendlier offshoot The Princes' Kingdom), , , and Stargate SG-1, among others.

CHARACTER NOTE: Never short on Opinions and overambitious Ideas. I want to play a shulassakar and a musteval, and I have an elaborate SG-1 campaign I fear I'll never get to run.

My avatar is "Nøkken," by Theodor Kittelsen.


Nov
30
revised What's the attack of opportunity for a monk
edited tags
Nov
30
revised Adding and balancing a new Stress Track?
added 30 characters in body
Nov
30
revised Adding and balancing a new Stress Track?
added 30 characters in body
Nov
25
revised Intelligent PC's and differing realms of knowledge
the difference between penalizing a roll and increasing the difficulty is important in Fate philosophy.
Nov
22
revised group-dynamics wiki description
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Nov
22
revised group-dynamics wiki excerpt
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Nov
20
revised What methods can I use to get fuller class features than the multiclass feats provide?
edited title
Nov
14
revised Which instruments can a 4e Bard use as an implement?
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Nov
1
revised Should I show the health of enemies?
added 117 characters in body
Oct
29
revised How do I balance an encounter for my party?
added 149 characters in body
Oct
29
revised How do I balance an encounter for my party?
deleted 288 characters in body
Oct
26
revised How can a GM justify changing a player's alignment?
clarified why 'just drop it' is an option.
Oct
25
revised Betrayed by my GM; how can I respond?
edited body
Oct
25
revised Betrayed by my GM; how can I respond?
edited title
Oct
18
revised How to put a limit on the “Create an Aspect” action?
added 17 characters in body
Oct
17
revised How do I handle allies for a single player Fate Accelerated game?
added 249 characters in body
Oct
17
revised How do I handle allies for a single player Fate Accelerated game?
added 150 characters in body
Oct
16
revised How do I handle allies for a single player Fate Accelerated game?
added 366 characters in body
Oct
16
revised How do I handle allies for a single player Fate Accelerated game?
added 437 characters in body
Oct
16
revised How do I handle allies for a single player Fate Accelerated game?
added 29 characters in body