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Oct
13
revised Does Age of Rebellion have an open license?
tidied up the style; still needs content clarification
Oct
12
revised Does a ritual-summoned gargoyle get its own turn in a fight?
edited tags
Oct
9
revised Fudge Dice Augmentation
added 108 characters in body; edited tags
Oct
9
revised Fudge Dice Augmentation
added 632 characters in body
Oct
9
revised How can I encourage my players to use overcome and create an advantage actions?
tidied up pronouns and in/out of game personas
Oct
9
revised How can I encourage my players to use overcome and create an advantage actions?
edited tags
Oct
9
revised Negative Aspect Compels: How often is too often?
added 6 characters in body
Oct
9
revised I failed to open a lock. Now what?
edited tags
Oct
9
revised Negative Aspect Compels: How often is too often?
added 136 characters in body
Oct
9
revised Negative Aspect Compels: How often is too often?
added 15 characters in body
Oct
8
revised Negative Aspect Compels: How often is too often?
added 274 characters in body
Oct
8
revised What does the letter in parentheses after a spell duration mean?
edited tags
Oct
6
revised Adjusting aspects based on attendance
edited tags
Oct
6
revised Understanding aspects in combat
edited tags
Oct
6
revised When Are Aspects Not Necessary?
edited tags
Oct
6
revised Must a situation's obvious characteristics be explicitly made into aspects?
edited tags
Oct
6
revised Do aspects caused by fallout grant tags?
edited body
Oct
6
revised Do players have to roll to discover an obvious aspect?
edited tags
Oct
6
revised If aspects are facts, are all facts aspects?
edited tags
Oct
6
revised How do I know when aspects are “hidden” from my players?
edited tags