25,400 reputation
284161
bio website tweetstocampaignby.tumblr.com
location Guam
age 29
visits member for 1 year, 10 months
seen 5 hours ago

I approach tabletop RPGs as cooperative storytelling. Usually the game master, I tend to design elaborate world settings for my players to frolic in, and I love improvisational conversation scenes. The rare times I get to run a player character, I prefer to play grumpy old people and characters with unusual superstitions.

USEFUL/INTERESTING LINKS: Worldbuilding and the Okapi's Butt; Making the Tough Decisions; Goblin dice; abstractions are leaky; customizable print-and-fold minis; Consequences as positive currency (Fate); Making Superman Truly Invulnerable (Fate Core); Rick Neal's essays (DFRPG); Level 1 Equivalent Damage (4e); Stalker0's Alternate Core Skill Challenge System (4e); No Such Thing as D&D; The Same Page Tool.

You will often find me in the chat; come on by!

SYSTEMS: Currently diving into , and very excited about it. I'm most experienced in running and , but moved away from them recently. I've also dabbled in , , , Do: Pilgrims of the Flying Temple, and Stargate SG-1, among others.

I'm experimenting with game design, including a FAE hack about holy werewolves and a unique system inspired by My Little Pony: Friendship is Magic.

CURRENT GAMES: Running a series of mini-campaigns with a single player, including:

  • A game set in low-fantasy Ancient Egypt, about a subsistence hunter turned werecat priest of Bastet.
  • A game set in The City in the Thief video game franchise. I play a homeless shaman ex-P.I, and the player in the Egypt game is the GM.
  • A Core-modified game about a trickster changeling in a South Carolina college town where kids' toys are coming to life.
  • Hoping to run a Core version of SG-1 in which my single player controlling a whole SG team, without asking him to handle four different character sheets.

CHARACTER NOTE: Never short on Opinions and overambitious Ideas.

My avatar is "The Bookworm."


Aug
5
revised Roguelike Tabletop
edited tags
Aug
4
revised Looking for a game that does not need anything but character sheets
added 136 characters in body
Aug
4
revised Looking for a game that does not need anything but character sheets
added 212 characters in body
Aug
4
revised Looking for a game that does not need anything but character sheets
added 49 characters in body
Aug
4
revised Looking for a game that does not need anything but character sheets
added 191 characters in body
Aug
3
revised House rules and mixing aspects of various editions
Edited to focus on central concept
Aug
1
revised How does one become a Black Court vampire?
deleted 12 characters in body
Jul
30
revised How many times can this power attack one target?
deleted 52 characters in body; edited title
Jul
29
revised How does Herbal Poultice work?
edited tags
Jul
29
revised What modifiers are and are not included in a DnD 3.5e critical hit?
added 250 characters in body; edited title
Jul
29
revised Chameleon + Cloud of Darkness
added 4 characters in body; edited title
Jul
29
revised Chameleon + Cloud of Darkness
edited tags
Jul
27
revised Cutting open a Bag of Holding
edited title
Jul
27
revised Does a Monk use Dex on basic melee attacks
added 265 characters in body
Jul
27
revised Does a Monk use Dex on basic melee attacks
added 29 characters in body; edited tags
Jul
27
revised Cutting open a Bag of Holding
added 6 characters in body
Jul
22
revised How do vampire (monsters) take sunlight damage?
added 272 characters in body
Jul
18
revised What should I expect from “Trail of Cthulhu” as a player?
edited tags
Jul
17
revised Managing plots with multiple simultaneous GMs
tagged, and removed unnecessary question
Jul
14
revised What kinds of enchantments can be put onto orbs?
tagged, retitled