26,462 reputation
485164
bio website tweetstocampaignby.tumblr.com
location Guam
age 29
visits member for 1 year, 11 months
seen 2 hours ago

I approach tabletop RPGs as cooperative storytelling; I love improvisational conversation scenes. Usually the game master, I tend to design elaborate world settings for my players to frolic in, but that habit is changing recently as my group's needs evolve. I like playing grumpy old folk and characters with unusual superstitions, and I'm very interested in the way environment (both at the table and in the game world) influences play.

USEFUL/INTERESTING LINKS: Worldbuilding & the Okapi's Butt; Making the Tough Decisions; goblin dice; abstractions are leaky; print-&-fold minis; papercraft dice tower; consequences as positive currency (Fate); Making Superman Truly Invulnerable (Fate Core); Rick Neal's essays (DFRPG); Level 1 Equivalent Damage (4e); improved skill challenges (4e); No Such Thing as D&D; Same Page Tool.

You will often find me in the chat; come on by!

RPG HABITS: To accommodate my group's unpredictable schedules, I'm running short-form (mostly single-session) campaigns in systems including and , , , , and Lady Blackbird. I'm in the Storium beta as BESW.

I'm experimenting with game design, including a FAE hack about holy werewolves and a unique system inspired by My Little Pony: Friendship is Magic.

RPG HISTORY: Despite the current trend, most of my gaming experience is with GMing relatively lengthy campaigns in and . I've also dabbled in (and its friendlier offshoot The Princes' Kingdom), , , and Stargate SG-1, among others.

CHARACTER NOTE: Never short on Opinions and overambitious Ideas. I want to play a shulassakar and a musteval, and I have an elaborate SG-1 campaign I fear I'll never get to run.

My avatar is "Nøkken," by Theodor Kittelsen.


Jun
23
revised If the Raven Queen claimed Nerull's portfolio, why doesn't she preside over souls in an/the afterlife?
edited title
Jun
23
revised If the Raven Queen claimed Nerull's portfolio, why doesn't she preside over souls in an/the afterlife?
added 307 characters in body
Jun
23
revised What happened to Nerull in 4e?
added 343 characters in body
Jun
23
revised What happened to Nerull in 4e?
added 343 characters in body
Jun
23
revised What happened to Nerull in 4e?
edited tags
Jun
23
revised What is wrong with the Truenamer?
edited tags
Jun
22
revised How to design battle between characters of different scales (e.g. mecha vs. infantry)?
added 67 characters in body
Jun
21
revised How to design battle between characters of different scales (e.g. mecha vs. infantry)?
added 63 characters in body
Jun
21
revised How to design battle between characters of different scales (e.g. mecha vs. infantry)?
added 345 characters in body
Jun
21
revised How to design battle between characters of different scales (e.g. mecha vs. infantry)?
added 130 characters in body
Jun
21
revised How to design battle between characters of different scales (e.g. mecha vs. infantry)?
added 130 characters in body
Jun
20
revised How do I avoid railroading in dungeons?
added 346 characters in body
Jun
20
revised How do I avoid railroading in dungeons?
added 122 characters in body
Jun
20
revised How do I avoid railroading in dungeons?
added 122 characters in body
Jun
18
revised How should I stat very powerful artifacts that the party acquires too early?
edited title
Jun
18
revised Are Rakshasas supported as a playable race?
added 96 characters in body
Jun
18
revised Are Rakshasas supported as a playable race?
deleted 83 characters in body
Jun
15
revised Dealing with players of vastly different skill levels?
added 16 characters in body
Jun
13
revised Dealing with players of vastly different skill levels?
added 10 characters in body; edited tags
Jun
13
revised What constitutes a “story game”?
deleted 2 characters in body; edited title