925 reputation
315
bio website rpg20.com
location Mexico
age 37
visits member for 1 year, 7 months
seen 1 hour ago

The systems I play are mainly:

  • DND 3.5E - Mainly a DM, but occasional player.
  • Vampire - Mainly a player, but occasional GM.
  • Werewolf and Hunter - Occasional player.
  • Kult - Occasional GM.

I've been...

1992-1995:  Seeker
1995-2000:  Explorer
2000-2002:  Occasional player
2002-today: Frequent player and GM

Apr
11
comment Well, what is the “whiskey flask” problem with Paradox?
Huh.. I wasn't even aware of the HAP\HOP\HYP|RBD/PBD system. No wonder @Jadasc has 21k reputation (and too bad there's no +2 here).
Mar
29
comment How much are the players supposed to know?
On AC... I let them roll attacks and keep track of what hit and what didn't; after a couple of rolls, they figure it out. From what is already known, we all just say it out loud (out of character). Something like: "That guard has AC between 3 and -1, so I'll attack the other one first". Or if they ask me, I'll remind them that their lowest roll that hit was X.
Mar
28
revised How to reintegrate players who had their characters die in AD&D 1e?
Included a couple of commenters' points of view.
Mar
28
comment How to reintegrate players who had their characters die in AD&D 1e?
@JonathanHobbs: Ah, we briefly continued this discussion in chat and BESW explained what his point was in a deeper level. The thing is that talking about "fairness" is a moral issue; while the death-reroll in RPG is really a system mechanics issue. So for starters, I decided to reword my answer a bit to talk about "balance", which is a bit more accurate. And since I'm at it, I'll add a bit about the comments you mention.
Mar
26
revised How to reintegrate players who had their characters die in AD&D 1e?
Changed "fairness" to "balance" (not a moral issue, but a game issue)
Mar
26
comment How to reintegrate players who had their characters die in AD&D 1e?
This series of comments is great.. especially since I just gave for granted that the fairness bit would be common ground. Anyway, just being picky here... if we started saying balanced instead of fair, would it sound a bit better? Is speaking of "fair" too radical for this context?
Mar
25
comment How to reintegrate players who had their characters die in AD&D 1e?
It is a very interesting point; but I'd probably have to give it a thought. Except... Ok. Bad analogy: If I had a coworker that constantly screwed up and have the rest of us all idly waiting for him to fix things up, I'd feel the same.
Mar
25
comment How to reintegrate players who had their characters die in AD&D 1e?
@BESW, honestly it didn't occur to me that the penalty/fairness bit needed justification; thanks for pointing that out. I edited my response to include a bit on my experience. Don't know if it's clear enough though.
Mar
25
revised How to reintegrate players who had their characters die in AD&D 1e?
Justify penalties.
Mar
25
answered How to reintegrate players who had their characters die in AD&D 1e?
Mar
25
revised How can I let the players be what they want in AD&D 1e?
Ending notes.
Mar
25
revised How can I let the players be what they want in AD&D 1e?
Added more methods.
Mar
25
answered How can I let the players be what they want in AD&D 1e?
Mar
25
accepted Watching an obfuscated vampire from the umbra
Mar
24
asked Watching an obfuscated vampire from the umbra
Mar
9
revised Tree based tool to create dialog
Added a sample image.
Mar
9
answered Tree based tool to create dialog
Mar
5
comment Generate an engaging and “realistic” tribe of orcs (also one of ogres)
Turns out our brain can't really handle 300 relations anyway.
Feb
26
comment How do I force a party from the Astral Plane?
I for one, would love to see how players handle the encounter if their toughest fighter is dismissed on round 1.
Feb
20
comment Can I roll for a PC in secret?
@Roger: perhaps that's an answer in itself? Also, in my experience, players like to roll dice (I know I do)... having them to roll randomly and rolling yourself randomly sounds like sound advice for the OP.