925 reputation
315
bio website rpg20.com
location Mexico
age 37
visits member for 1 years, 7 months
seen 8 hours ago

The systems I play are mainly:

  • DND 3.5E - Mainly a DM, but occasional player.
  • Vampire - Mainly a player, but occasional GM.
  • Werewolf and Hunter - Occasional player.
  • Kult - Occasional GM.

I've been...

1992-1995:  Seeker
1995-2000:  Explorer
2000-2002:  Occasional player
2002-today: Frequent player and GM

Apr
11
comment Well, what is the “whiskey flask” problem with Paradox?
Huh.. I wasn't even aware of the HAP\HOP\HYP|RBD/PBD system. No wonder @Jadasc has 21k reputation (and too bad there's no +2 here).
Mar
29
comment How much are the players supposed to know?
On AC... I let them roll attacks and keep track of what hit and what didn't; after a couple of rolls, they figure it out. From what is already known, we all just say it out loud (out of character). Something like: "That guard has AC between 3 and -1, so I'll attack the other one first". Or if they ask me, I'll remind them that their lowest roll that hit was X.
Mar
28
comment How to reintegrate players who had their characters die in AD&D 1e?
@JonathanHobbs: Ah, we briefly continued this discussion in chat and BESW explained what his point was in a deeper level. The thing is that talking about "fairness" is a moral issue; while the death-reroll in RPG is really a system mechanics issue. So for starters, I decided to reword my answer a bit to talk about "balance", which is a bit more accurate. And since I'm at it, I'll add a bit about the comments you mention.
Mar
26
comment How to reintegrate players who had their characters die in AD&D 1e?
This series of comments is great.. especially since I just gave for granted that the fairness bit would be common ground. Anyway, just being picky here... if we started saying balanced instead of fair, would it sound a bit better? Is speaking of "fair" too radical for this context?
Mar
25
comment How to reintegrate players who had their characters die in AD&D 1e?
It is a very interesting point; but I'd probably have to give it a thought. Except... Ok. Bad analogy: If I had a coworker that constantly screwed up and have the rest of us all idly waiting for him to fix things up, I'd feel the same.
Mar
25
comment How to reintegrate players who had their characters die in AD&D 1e?
@BESW, honestly it didn't occur to me that the penalty/fairness bit needed justification; thanks for pointing that out. I edited my response to include a bit on my experience. Don't know if it's clear enough though.
Mar
5
comment Generate an engaging and “realistic” tribe of orcs (also one of ogres)
Turns out our brain can't really handle 300 relations anyway.
Feb
26
comment How do I force a party from the Astral Plane?
I for one, would love to see how players handle the encounter if their toughest fighter is dismissed on round 1.
Feb
20
comment Can I roll for a PC in secret?
@Roger: perhaps that's an answer in itself? Also, in my experience, players like to roll dice (I know I do)... having them to roll randomly and rolling yourself randomly sounds like sound advice for the OP.
Dec
18
comment How many epic spell seeds can you know?
I understood it the same way. Seeds are mostly a way of letting the DM figure out how to set the DC, reach, and limitations of an Epic spell.
Oct
19
comment How do I get my players to make their own decisions?
Nice answer.. there's the reminder that something happens even if they don't make a choice (might be something worse than if they did). And the insight that they're probably deferring to the GM (this one I hadn't thought about).
Sep
28
comment What happened to Irony Games' tools?
Hmm, so... no other backups of your code?
Sep
8
comment What makes an adventure interesting?
@frrlod I agree with Brian.. as it stands, this question is opinion based and could be rephrased. In the meantime, check this question or the new-gm tag altogether.
Jun
29
comment How do I create a treasure map for a pirate campaign?
Agree. To me, it sounds like you're looking for tips for the content of the maps (because of the emphasis on riddles); but since we already have an answer that mentions tips on creating props it's best to narrow it down. For all we know, you're looking for tips on the "icons" you should use on your maps.
Jun
28
comment What's a good random dungeon generator for D&D 3.5?
Sorry, I haven't added that functionality. I do have a monster database but I haven't yet included encounters into the dungeons.
Apr
7
comment How can I replace a player character with an impostor without alerting the group?
Yup, in mine too..
Apr
7
comment How can I replace a player character with an impostor without alerting the group?
Could help if you have that player agree/accept (in front of the others) for you to roleplay his character as if it were an NPC (you could argue that you'll need all the party present for the next session's encounters).
Apr
6
comment 3 enchanted items to cast ritual - D&D
@RMDan, also keep in mind that you get to decide who created the pots. It could be a god, if you wish.
Apr
6
comment How does one become a god?
Worth noting that in Forgotten Realms, Karsus' avatar is supposedly the only spell that ever allowed the caster to become a god. Two caveats: it would last only for the spell's duration and Mystra restricted the use of magic afterwards.
Apr
3
comment Can an undead cleric resurrect himself?
+1 Nice answer. There's one "hurdle" left out though: Would the now-undead and now-evil creature be willing to be destroyed and then resurrected to a good-aligned God? (or it could be an addendum to hurdle #1)