7,483 reputation
11448
bio website patternwebsolutions.com
location Nottingham, United Kingdom
age 31
visits member for 1 year, 7 months
seen Apr 8 at 12:29

In the past I've played and GMed, in no particular order:

  • D&D (Tiny bit of 2E, quite a lot of 3E and 3.75 and some 4E). It is the classic after all.
  • Mutants and Masterminds. Does the job. The GM is the important part here.
  • GURPs. Never again... Not after 7 wolves took 2 sessions to kill.
  • Deadlands. Fantastic world.
  • Savage Worlds. I don't think it lived up to it's promise. The unskilled roll mechanic kills it for me.
  • Exalted (1E and 2E, Solar, Lunar, Dragon-blooded and Fair Folk). A massive world is balanced on the head of a pin and your characters are the force for change on a huge scale.
  • Old World of Darkness (Vampire, Mage and Werewolf) The world is stranger than anyone knew. All that strangeness makes for fascinating explorations.
  • New World of Darkness (Vampire, Werewolf and Changeling) nWoD does a very good job of bringing in more darkness. It encourages engagement with a small sandbox that can feed into the personal horror themes of each game.
  • D20 Modern. This was the game that proved that d20 had been played out to me.
  • Call of Cthulu d20. Palatable mechanics. It doesn't quite fit the theme thanks to using classes and levels instead of skills.
  • WFRP 3E. Cards. Everywhere. Don't let that put you off though, the dice mechanic helps you narrate more detail about how your actions go ahead, beyond simple success and failure.
  • Spirit of the Century. Pulp action and adventure. If you can go from not knowing anything about the game to the Pyramids of Mars in an hour you have this game and a great GM.
  • 6d6. Tried it, didn't like it. FATE does a much better job of achieving the same goal.
  • FATE. I haven't been able to think of anything this system can't handle for me.
  • Legend of the Five Rings. Detailed and fun world that keeps evolving. The mechanics are bound into the themes incredibly well.
  • Fiasco. The horror... oh the horror. Being chased by syphilitic man-eating penguins through the antarctic ice. And that was before the intermission.
  • Scion. The Gods are still here and they are very randy. You're the result, and your grandparents have woken up to take the world back. It also doesn't assume anybody is going to stay hidden (which is very refreshing in urban fantasy).

Oct
13
comment Encounter templates
If it's the right answer to the question, can you tick the accepted answer button?
Oct
13
awarded  Organizer
Oct
13
revised Encounter templates
Added system tag
Oct
13
answered Encounter templates
Oct
13
suggested suggested edit on Encounter templates
Oct
13
accepted What are the key mechanical gotchas when moving from d20 SRD to Legend?
Oct
12
revised What are the key mechanical gotchas when moving from d20 SRD to Legend?
Edited title to better reflect intent.
Oct
12
comment What are the key mechanical gotchas when moving from d20 SRD to Legend?
Yeah, it's the gotchas I was after. Stuff that you would naturally do the old way but should be doing the new way. I'll edit the title to reflect that.
Oct
12
asked What are the key mechanical gotchas when moving from d20 SRD to Legend?
Oct
12
comment Staying in character and taking it all seriously
Maelstrom by Profound Decisions in the UK often had around 800-1000 people playing in this style at fest events. It does contribute very well to staying in character.
Oct
11
awarded  Talkative
Oct
10
revised Is there a feat to let monks multi-class as spellcasters without losing monk progression?
added 318 characters in body
Oct
9
awarded  Commentator
Oct
9
answered Is there a feat to let monks multi-class as spellcasters without losing monk progression?
Oct
9
answered Do magical beasts have a magical aura with regard to Detect Magic spell?
Oct
8
answered How does suffocation work with enchanted air and a magi's parma magica?
Oct
8
answered What is the maximum quality for a summa when designing the covenant?
Oct
8
answered Is the animating force of a golem always from the Elemental Plane of Earth?
Oct
6
comment Does “I'll Sleep When I'm Dead” or “Resolute” allow you to ignore stress and fatigue in Story Mode?
Thanks for the bounty java :)
Oct
6
comment Does “I'll Sleep When I'm Dead” or “Resolute” allow you to ignore stress and fatigue in Story Mode?
So, basically, Story Mode still has turns but they have very elastic length. That makes sense.