7,947 reputation
11651
bio website patternwebsolutions.com
location Nottingham, United Kingdom
age 31
visits member for 2 years, 1 month
seen Oct 14 at 9:52

In the past I've played and GMed, in no particular order:

  • D&D (Tiny bit of 2E, quite a lot of 3E and 3.75 and some 4E). It is the classic after all.
  • Mutants and Masterminds. Does the job. The GM is the important part here.
  • GURPs. Never again... Not after 7 wolves took 2 sessions to kill.
  • Deadlands. Fantastic world.
  • Savage Worlds. I don't think it lived up to it's promise. The unskilled roll mechanic kills it for me.
  • Exalted (1E and 2E, Solar, Lunar, Dragon-blooded and Fair Folk). A massive world is balanced on the head of a pin and your characters are the force for change on a huge scale.
  • Old World of Darkness (Vampire, Mage and Werewolf) The world is stranger than anyone knew. All that strangeness makes for fascinating explorations.
  • New World of Darkness (Vampire, Werewolf and Changeling) nWoD does a very good job of bringing in more darkness. It encourages engagement with a small sandbox that can feed into the personal horror themes of each game.
  • D20 Modern. This was the game that proved that d20 had been played out to me.
  • Call of Cthulu d20. Palatable mechanics. It doesn't quite fit the theme thanks to using classes and levels instead of skills.
  • WFRP 3E. Cards. Everywhere. Don't let that put you off though, the dice mechanic helps you narrate more detail about how your actions go ahead, beyond simple success and failure.
  • Spirit of the Century. Pulp action and adventure. If you can go from not knowing anything about the game to the Pyramids of Mars in an hour you have this game and a great GM.
  • 6d6. Tried it, didn't like it. FATE does a much better job of achieving the same goal.
  • FATE. I haven't been able to think of anything this system can't handle for me.
  • Legend of the Five Rings. Detailed and fun world that keeps evolving. The mechanics are bound into the themes incredibly well.
  • Fiasco. The horror... oh the horror. Being chased by syphilitic man-eating penguins through the antarctic ice. And that was before the intermission.
  • Scion. The Gods are still here and they are very randy. You're the result, and your grandparents have woken up to take the world back. It also doesn't assume anybody is going to stay hidden (which is very refreshing in urban fantasy).

Feb
22
awarded  Nice Answer
Feb
22
answered How do I set the base price in a barter system?
Feb
22
awarded  Enlightened
Feb
22
revised How could I make Bruce Banner/Incredible Hulk as a valid character?
Retagged
Feb
21
revised Shame him into not shooting: multiple stress tracks in a single conflict
Added text to expand on how social attacks work in this context.
Feb
21
comment Shame him into not shooting: multiple stress tracks in a single conflict
From chat - youtube.com/watch?v=-xfg7lZzb_k is a very good example of a conflict between an armed gunman and a talker. Any answer should model this effectively.
Feb
20
comment What is a realistic way to incorporate firearms into D&D 3.5
Pathfinder touches on the armor issue by making it a Touch attack.
Feb
20
comment How can I deal with players who are reluctant to spend resources?
As I remember, Savage Worlds Bennies double as XP. Given that, there is no way you are prying them out of my hands during play.
Feb
20
answered Shame him into not shooting: multiple stress tracks in a single conflict
Feb
19
answered What is a good mechanic for a test of will power?
Feb
19
revised Reasons to multiclass in 3.5
Fixed tags
Feb
18
revised Challenging pre-made campaign for veteran players but easy on new GMs
deleted 4 characters in body; edited tags
Feb
16
revised What to do when your character is just too good?
added 378 characters in body
Feb
16
answered What to do when your character is just too good?
Feb
13
revised Tips and pitfalls for a variable-size group
Added a section on personal plots.
Feb
11
revised Tips and pitfalls for a variable-size group
Fixed footnotes.
Feb
11
answered Tips and pitfalls for a variable-size group
Feb
10
answered Preparing a one-shot with FATE
Feb
10
revised Does Word of Life interrupt and heal a dying ally before they fall unconscious?
Rewrote first paragraph to increase certainty.
Feb
10
revised Does Word of Life interrupt and heal a dying ally before they fall unconscious?
added 2 characters in body