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Feb
6
answered Defy Danger and attribute selection
Feb
5
awarded  Enlightened
Feb
5
awarded  Nice Answer
Feb
5
comment What is the physical stress cap for a Diminutive Size creature with Claws?
@SevenSidedDie Read damage as physical consequences. In that example, consequences that could be taken include (in ascending severity) Scratched/Lacerated/Can See The Bone/Popped Eyeball. It's a function of what the gnome is narratively capable of doing in that situation, since all it can attack is Harry's face and arms.
Feb
5
comment Having a hard time understanding the cost of magic enhancements as listed
You'll have to give a citation for that. Sounds like a houserule to me.
Feb
4
comment What is the physical stress cap for a Diminutive Size creature with Claws?
Why does size not matter in the second example? Even in that setting, the only significant damage something like that could do is take out an eyeball - which is a Consequence that should be unlikely unless that player has been really battered by something else.
Feb
4
answered Having a hard time understanding the cost of magic enhancements as listed
Feb
4
comment What policies should be made at the start of a campaign, to define the desired game experience and avoid bad feelings later?
I think BESW is looking for those things that should be talked about up-front ie. what key questions should get answered at the end of a "What kind of game do we want?" discussion. Attitudes to consequences like death and lawbreaking are one thing, how faerie glamours work is quite another.
Feb
3
revised How do multiple natural attacks work?
Removed numbers.
Feb
2
reviewed Excellent Games with mechanics for dreams
Feb
2
reviewed Excellent What should a DM do if a player wants to do something impossible?
Feb
2
reviewed Satisfactory Are two creatures sharing one square adjacent to each other?
Feb
2
reviewed Satisfactory Looking for survivalist compound materials
Feb
2
reviewed Satisfactory How does becoming undead interact with constitution increases?
Feb
2
reviewed Satisfactory Technomancer's Dragon Hoard - What to do with all the credits?
Feb
2
reviewed Satisfactory How would I quickly put together a believable map of an area?
Feb
2
reviewed Excellent How does 'Warp in the Weave' interact with moveable area-effects?
Feb
2
awarded  Custodian
Feb
2
reviewed Satisfactory How to factor the xp cost of poison/magic weapons into an encounter
Feb
2
reviewed Satisfactory Advantage of Howling Helm in combat