7,483 reputation
11448
bio website patternwebsolutions.com
location Nottingham, United Kingdom
age 31
visits member for 1 year, 6 months
seen Apr 8 at 12:29

In the past I've played and GMed, in no particular order:

  • D&D (Tiny bit of 2E, quite a lot of 3E and 3.75 and some 4E). It is the classic after all.
  • Mutants and Masterminds. Does the job. The GM is the important part here.
  • GURPs. Never again... Not after 7 wolves took 2 sessions to kill.
  • Deadlands. Fantastic world.
  • Savage Worlds. I don't think it lived up to it's promise. The unskilled roll mechanic kills it for me.
  • Exalted (1E and 2E, Solar, Lunar, Dragon-blooded and Fair Folk). A massive world is balanced on the head of a pin and your characters are the force for change on a huge scale.
  • Old World of Darkness (Vampire, Mage and Werewolf) The world is stranger than anyone knew. All that strangeness makes for fascinating explorations.
  • New World of Darkness (Vampire, Werewolf and Changeling) nWoD does a very good job of bringing in more darkness. It encourages engagement with a small sandbox that can feed into the personal horror themes of each game.
  • D20 Modern. This was the game that proved that d20 had been played out to me.
  • Call of Cthulu d20. Palatable mechanics. It doesn't quite fit the theme thanks to using classes and levels instead of skills.
  • WFRP 3E. Cards. Everywhere. Don't let that put you off though, the dice mechanic helps you narrate more detail about how your actions go ahead, beyond simple success and failure.
  • Spirit of the Century. Pulp action and adventure. If you can go from not knowing anything about the game to the Pyramids of Mars in an hour you have this game and a great GM.
  • 6d6. Tried it, didn't like it. FATE does a much better job of achieving the same goal.
  • FATE. I haven't been able to think of anything this system can't handle for me.
  • Legend of the Five Rings. Detailed and fun world that keeps evolving. The mechanics are bound into the themes incredibly well.
  • Fiasco. The horror... oh the horror. Being chased by syphilitic man-eating penguins through the antarctic ice. And that was before the intermission.
  • Scion. The Gods are still here and they are very randy. You're the result, and your grandparents have woken up to take the world back. It also doesn't assume anybody is going to stay hidden (which is very refreshing in urban fantasy).

Dec
13
revised all-flesh-must-be-eaten wiki excerpt
added 94 characters in body
Dec
13
revised all-flesh-must-be-eaten wiki description
added 494 characters in body
Dec
13
revised
Uploaded all intended text, not just the text that made it through before an error.
Dec
13
revised
Uploaded all intended text, not just the text that made it through before an error.
Dec
13
revised With a negative Strength value, how much damage can I do?
Added unisystem tag, as this is a general system question.
Dec
12
revised Any GM headaches or canon reasons not to let resurrected PCs fight their reanimated corpses?
Added in missing word.
Dec
12
revised Understanding stealth and ambushing
Fixed spelling, grammar and tags.
Dec
11
revised Is there a working adaptation of Skyrim's Dragon Shouts to DnD3.x?
Removed skyrim tag (as there is no skyrim RPG at this point)
Dec
11
revised How to rule a permanently blind PC in D&D 4e?
Added note regarding Combat Advantage and blindness.
Dec
11
revised How to rule a permanently blind PC in D&D 4e?
Added mechanical consquences
Nov
28
revised adventure wiki description
Created info
Nov
28
revised adventure wiki excerpt
Created info
Nov
28
revised What is a challenge to a Perfect character?
added 281 characters in body
Nov
25
revised “High on Magic” - how original is it?
added 468 characters in body
Nov
24
revised “High on Magic” - how original is it?
Added a paragraph about contrast between mechanic and narrative.
Nov
20
revised A level 18 wizard's heritage (treasure) in D&D 3.5
added 196 characters in body
Nov
20
revised How do spell effects stack when determining the DC to disbelieve an illusion?
added 113 characters in body
Nov
18
revised Is there a fantasy RPG system which does not try to be old-school?
edited tags
Nov
16
revised What is this player planning?
Corrected spelling and changed words to come closer to the intended meaning of first paragraph.
Nov
8
revised What role-playing games should I pick for an absolute beginner group?
Added my experiences of 4th ed and starter sets.