| bio | website | patternwebsolutions.com |
|---|---|---|
| location | Nottingham, United Kingdom | |
| age | 30 | |
| visits | member for | 8 months |
| seen | Mar 23 at 14:09 | |
| stats | profile views | 52 |
In the past I've played and GMed, in no particular order:
- D&D (Tiny bit of 2E, quite a lot of 3E and 3.75 and some 4E). It is the classic after all.
- Mutants and Masterminds. Does the job. The GM is the important part here.
- GURPs. Never again... Not after 7 wolves took 2 sessions to kill.
- Deadlands. Fantastic world.
- Savage Worlds. I don't think it lived up to it's promise. The unskilled roll mechanic kills it for me.
- Exalted (1E and 2E, Solar, Lunar, Dragon-blooded and Fair Folk). A massive world is balanced on the head of a pin and your characters are the force for change on a huge scale.
- Old World of Darkness (Vampire, Mage and Werewolf) The world is stranger than anyone knew. All that strangeness makes for fascinating explorations.
- New World of Darkness (Vampire, Werewolf and Changeling) nWoD does a very good job of bringing in more darkness. It encourages engagement with a small sandbox that can feed into the personal horror themes of each game.
- D20 Modern. This was the game that proved that d20 had been played out to me.
- Call of Cthulu d20. Palatable mechanics. It doesn't quite fit the theme thanks to using classes and levels instead of skills.
- WFRP 3E. Cards. Everywhere. Don't let that put you off though, the dice mechanic helps you narrate more detail about how your actions go ahead, beyond simple success and failure.
- Spirit of the Century. Pulp action and adventure. If you can go from not knowing anything about the game to the Pyramids of Mars in an hour you have this game and a great GM.
- 6d6. Tried it, didn't like it. FATE does a much better job of achieving the same goal.
- FATE. I haven't been able to think of anything this system can't handle for me.
- Legend of the Five Rings. Detailed and fun world that keeps evolving. The mechanics are bound into the themes incredibly well.
- Fiasco. The horror... oh the horror. Being chased by syphilitic man-eating penguins through the antarctic ice. And that was before the intermission.
- Scion. The Gods are still here and they are very randy. You're the result, and your grandparents have woken up to take the world back. It also doesn't assume anybody is going to stay hidden (which is very refreshing in urban fantasy).
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Dec 14 |
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How do I run a game for a larger group? edited tags |
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Dec 13 |
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all-flesh-must-be-eaten wiki excerpt added 94 characters in body |
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Dec 13 |
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all-flesh-must-be-eaten wiki description added 494 characters in body |
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Dec 13 |
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Uploaded all intended text, not just the text that made it through before an error. |
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Dec 13 |
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Uploaded all intended text, not just the text that made it through before an error. |
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Dec 13 |
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With a negative Strength value, how much damage can I do? Added unisystem tag, as this is a general system question. |
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Dec 12 |
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Any GM headaches or canon reasons not to let resurrected PCs fight their reanimated corpses? Added in missing word. |
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Dec 12 |
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Understanding stealth and ambushing Fixed spelling, grammar and tags. |
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Dec 11 |
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Is there a working adaptation of Skyrim's Dragon Shouts to DnD3.x? Removed skyrim tag (as there is no skyrim RPG at this point) |
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Dec 11 |
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How to rule a permanently blind PC in D&D 4e? Added note regarding Combat Advantage and blindness. |
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Dec 11 |
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How to rule a permanently blind PC in D&D 4e? Added mechanical consquences |
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Dec 5 |
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Combat encounters, non-combat encounters, and non-encounters in D&D 4e Added a specific example. |
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Nov 28 |
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adventure wiki description Created info |
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Nov 28 |
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adventure wiki excerpt Created info |
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Nov 28 |
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What is a challenge to a Perfect character? added 281 characters in body |
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Nov 25 |
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“High on Magic” - how original is it? added 468 characters in body |
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Nov 24 |
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“High on Magic” - how original is it? Added a paragraph about contrast between mechanic and narrative. |
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Nov 20 |
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A level 18 wizard's heritage (treasure) in DnD3.5 added 196 characters in body |
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Nov 20 |
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How do spell effects stack when determining the DC to disbelieve an illusion? added 113 characters in body |
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Nov 18 |
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Is there a fantasy RPG system which does not try to be old-school? edited tags |