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Jun
6
comment FAE or Dungeon World as first game for kids, rusty DM?
World of Dungeons is an easier entrance to gaming because you just need to learn a few paragraphs of rules, create character very quickly and delve right into playing. If you want more structure later, the basic idea rolling 2d6 and interpreting outcome ranges still holds true when upgrading to Dungeon World. The entrance threshold of WoD is much lower compared to DW. Experience has shown that you should only expect difficulties if you relied on crunch (lots of rules) to carry the game before, or if all players at the table are RPG newbies.
Jun
6
comment FAE or Dungeon World as first game for kids, rusty DM?
In World of Dungeons all moves are folded in one die rolling procedure, so people who have no preconceptions from crunch-heavy games understand 'fictional positioning' (see: rpg.stackexchange.com/questions/31791) intuitively. I tried this two times with people of no prior RPG experience (but none below the age of 16), for that i offer the actual play descriptions in the "dungeon girls thread".
Jun
6
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Jun
6
revised FAE or Dungeon World as first game for kids, rusty DM?
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Jun
6
answered FAE or Dungeon World as first game for kids, rusty DM?
Oct
1
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Sep
29
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Sep
28
answered How to learn World of Darkness canon if I'm not using the rules system?