| bio | website | |
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| location | ||
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| visits | member for | 8 months |
| seen | 1 hour ago | |
| stats | profile views | 2 |
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May 2 |
revised |
How to challenge a high DPS party edited tags |
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May 1 |
comment |
What is the cost for the upkeep of gear? While I agree with the first part, the second part is way off. Low wealth may work very poorly the way that your group plays 3.5, but the system does fine with low wealth/low magic without major (or any) changes. Needing magic to solve problems is a group issue, not a system issue. |
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Apr 25 |
revised |
How to discourage players from roleplaying out of their alignment when using a 3.5e alignment system in a 4e game? edited tags |
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Apr 25 |
answered | How to discourage players from roleplaying out of their alignment when using a 3.5e alignment system in a 4e game? |
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Apr 17 |
awarded | Civic Duty |
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Apr 11 |
answered | Why do D&D Paladins Have to Be Lawful Good? |
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Mar 13 |
revised |
How do touch spells work in Pathfinder? edited tags |
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Mar 12 |
comment |
What role-playing games have good gamemaster advice sections? Agreed. Spirit of the Century pretty much changed how I look at RPGs, both as a GM and as a player. And I don't even play it! |
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Feb 26 |
comment |
The 5-Foot Step and Acrobatic Strike You're correct about Tumble not requiring a move action (even though it implies it under the Action section of the skill), however I stand by my answer that you cannot Tumble as part of a 5 foot step. I updated my answer to point out that Tumbling requires "normal movement", which the 5 foot step is not. |
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Feb 26 |
revised |
The 5-Foot Step and Acrobatic Strike added 70 characters in body |
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Feb 25 |
answered | The 5-Foot Step and Acrobatic Strike |
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Feb 24 |
comment |
Reasons to multiclass in 3.5 Fair enough - though "didn't fix 3.5 balance problems" and "Pathfinder is not especially different from 3.5 in almost all respects" are wildly different claims. The first I would at least mostly agree with you, but the second claim is completely inaccurate. |
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Feb 24 |
comment |
Reasons to multiclass in 3.5 @KRyan Every time you say that, I can't tell if it's because you've only perused through the core rulebook and never actually played it, because the issues you really wanted to be fixed weren't addressed so you just write the whole thing off, or if you just want to talk smack about Pathfinder because of previously voiced issues about their playtest. The changes in Pathfinder are significant, but didn't touch much of the core mechanics - about what I'd expect from a good transition to a new edition of a game - things are different without making you feel like you're playing a different game. |
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Feb 24 |
comment |
Reasons to multiclass in 3.5 I can't think of a single Pathfinder class that's late levels aren't attractive enough to in most cases dissuade a player from both multiclass dips and from even taking prestige classes. Granted I am not an optimizer, nor did I ever really care for multiclass dips in 3.5 either. I also almost never play spellcasters. I think the main reason a Fighter dip is less attractive is because everyone gets more feats already. I find feats in Pathfinder to largely be better than 3.5E, though probably less exploitable (again, not an optimizer). |
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Feb 22 |
answered | Playing an Undine Druid with the water domain, can I use water affinity for domain spells? |
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Feb 22 |
answered | How do I help my players get past an obstacle I didn't intend? |
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Feb 15 |
awarded | Enlightened |
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Feb 15 |
awarded | Nice Answer |
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Feb 14 |
comment |
Multiple attacks with a dancing weapon? Actually, movement is what made me question the actions the dancing sword gets. According to the SRD, it always occupies the space of the person who activated it, and moves with them: "While dancing, it takes up the same space as the activating character and can attack adjacent foes (weapons with reach can attack opponents up to 10 feet away). The dancing weapon accompanies the person who activated it everywhere, whether she moves by physical or magical means." |
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Feb 14 |
revised |
How is HD determined in Animate Dead? Clarification |