1,986 reputation
1030
bio website partialsuccess.wordpress.com
location Denmark
age 27
visits member for 2 years
seen Oct 2 at 6:54

I'm studying Mathematical-Economics at Aarhus University.

I like programming, boardgames and RPG's.

I run a blog about roleplaying and being a GM called Partial Success.


Nov
23
comment What is 'railroading', and is it a bad thing?
Seconded. True railroading (or "bad" railroading) would be to force the players down in a dungeon after they have decided that it doesn't have their interest.
Nov
23
comment What is 'railroading', and is it a bad thing?
I would just like to point out the abundance of wisdom to be found in this post. Railroading can be necessary, and a lot of time it is embraced by the players, especially in one-shot adventures where the PC's needs a reason to actually care for anything. In longer campaigns it is often less necessary and can be more disruptive to the play experience.
Nov
22
comment How do I run a successful and engaging campaign without combat?
+1 for suggesting to use a system suited to their needs. Never use a system that spend 80% of the book dealing with situations that you try to avoid. Not that it can't be done, but why on earth do it?
Nov
19
comment What's an appropriate gift for a Faerûnian Dwarven girl?
Mayhap it would be wise to consider the dwarven girls social status. If she is a commoner, then she is possibly much easier impressed than if she were whatever passes for nobility among dwarves.
Nov
15
comment Who are the movers and shakers in any larger city in Vampire: the Requiem?
I have read the chapter on city creation in the Dresden RPG. I'm to steal a lot of ideas from it :) The tone and theme of my upcoming campaign should be chosen in collaboration between me and the players, as in any solid sandbox campaign :)
Nov
15
comment Who are the movers and shakers in any larger city in Vampire: the Requiem?
I am not sure, but likely not. Unless they could be included with minimum effort. I fear this sort of expansion would be too overwhelming.
Nov
15
comment Who are the movers and shakers in any larger city in Vampire: the Requiem?
This is a pretty solid expansion :) Mind you, I will only collaborate on NPCs that the players were likely to know of. Some antagonists likely fall into this spectrum though :)
Nov
15
comment Who are the movers and shakers in any larger city in Vampire: the Requiem?
@Tynam Of course, you are correct. My initial post as been slightly edited now :) Thank you for your insight.
Nov
9
comment Single player games suitable for session preparation
Actually, I think it's great. I've read it, and I loved it. I'm trying to pull a group together for a one-shot :)
Nov
8
comment Single player games suitable for session preparation
This seems fun :) The drawbacks doesn't matter, I am mostly looking for ideas for running games, so everything is useful :)
Nov
6
comment Single player games suitable for session preparation
Your comment is valid. I don't want to exclude players, I simply just wanted to have fun with it :-) Besides, players shouldn't know everything ;-)
Nov
6
comment Single player games suitable for session preparation
I have actually thought about reading up on the Dresden Files RPG, to use the system for a WoD game. Making PC's integral characters in the setting boosts player (and DM) enjoyment in any game :) Besides, I dislike the Storyteller system, so FATE my suit my playing needs better.
Nov
6
comment Single player games suitable for session preparation
I've heard about that one. This makes me want to look into it even more, even though it wasn't exactly what I was looking for :)
Nov
5
comment Covertly casting a spell
I upvoted this answer for one reason: Wizards and sorcerers are supposed to be all about raw magical power. Bards, on the other hand, are all about trickery and deceit. What you want is the purview of a bard, in my humble opinion.
Nov
1
comment Creating the setting with the players
By the way, what is kingdom? Can you supply a link?
Nov
1
comment Creating the setting with the players
I must admit that I have never, ever, EVER experienced players complain when I make something up, just because it didn't fit their preconceptions of the setting, just as I would never object to players having an interesting background, just because it didn't fit my preconceptions about what the players wanted in the campaign. Roleplaying is a collaborative effort, not a simple boardgame.
Oct
31
comment Creating the setting with the players
I am intrigued by Microscope. I must admit, I've never heard of it before. Sounds awesome though :)
Oct
31
comment Creating the setting with the players
Wow, this is GREAT :D I never thought about doing it like this, making setting, THEN characters. In my head, the character creation step should REVEAL the setting, but looking back on it, it was kind of dumb :) +1!