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visits member for 2 years, 2 months
seen Sep 11 at 17:50

Mar
1
comment What's a good mechanic for rewarding players for keeping their characters happy?
@Tynam: I had a character in a pathfinder game who ensured he had a decent suite with an excellent chef, and carried with him at all times so as to make an excellent meal: a loaf of bread, a pot of Seville marmalade, a small skin of wine, cutlery for two, and small spoon or stirring, 2 fresh eggs packed with care in unspun wool, a tomato (or love-apple), a small frying pan, a small saucepan, a spirit burner, a chafing dish, a tin box of salted butter of the Italian type, 2 bone china plates. Also a portion of honey comb as a sweetener, for my breath and coffee.
Nov
1
comment How do I run a game of Dread over the Internet?
There's an iPhone version at itunes.apple.com/us/app/jenga/id392915994?mt=8 . Looks like it's the same company so they might work together!
Oct
25
comment How to deal with players who like to use the local authorities to solve their problems
There is a difference between showing respect for the law and passing the buck because you are a "civilian". The original write up seemed to me like the bard was going to the authorities because he felt it was out of their depth.