26,335 reputation
365139
bio website twitter.com/#!/Jadasc
location Medford, MA
age 40
visits member for 4 years, 3 months
seen 28 mins ago

I've been involved in one aspect or another of the adventure games hobby for the past twenty-five years. Started playing in 1987. (First game? Champions, followed by CyberSpace, the Iron Crown cyberpunk game for Space Master, their sci-fi Rolemaster spin-off.) Was hired by InQuest Magazine in 1996, where I started my editorial career. Since then, I've done work for Green Ronin, Malhavoc Press, Dream Pod 9, and White Wolf. I managed two different game stores in the metro Boston area in the 2000s, and am now working primarily freelance. Still gaming after all these years.

I have a weakness for good coffee and bad puns.


Dec
11
revised Why shouldn't I use fully statted PC characters as NPC antagonists in D&D 4E?
edited title
Dec
11
revised Working “add-on” powers system for DnD 3.x?
deleted 7 characters in body; edited title
Dec
11
revised Any GM headaches or canon reasons not to let resurrected PCs fight their reanimated corpses?
added 6 characters in body
Dec
11
reviewed Approve suggested edit on gurps-4e tag wiki excerpt
Dec
11
awarded  Nice Answer
Dec
10
revised Any GM headaches or canon reasons not to let resurrected PCs fight their reanimated corpses?
edited title
Dec
10
answered Any GM headaches or canon reasons not to let resurrected PCs fight their reanimated corpses?
Dec
10
revised How to make GURPS combat fast?
added 7 characters in body; edited title
Dec
10
reviewed Approve suggested edit on Can't get “a hold” of this At-Range Grappling Conundrum
Dec
9
revised Do penalty modifiers in ranged combat really stack?
edited title
Dec
8
revised What is a radius on a square grid?
deleted 63 characters in body
Dec
8
revised Is there a distinction between skill and knowledge checks?
deleted 13 characters in body; edited title
Dec
8
comment Is there a distinction between skill and knowledge checks?
Hi, Luke. Page 26 of which book, please?
Dec
8
comment What should a DM do if a player wants to do something impossible?
@Pavel I think the answer contains that: it is good because it establishes that this world runs on a simulationist engine. The rules are basically physics -- anything can be tried, but there's no guarantee the challenge will be within the range of possibility for you. That's something that many players enjoy.
Dec
8
answered What games have good treatments of sub-Saharan Africa, or fantasy analogues?
Dec
7
answered How do I use passive insight checks?
Dec
7
reviewed Edit suggested edit on How do I use passive insight checks?
Dec
7
revised How do I use passive insight checks?
improved sentence structure some.
Dec
7
revised Changing systems: Player and GM considerations in adapting a campaign from PF to 4e
edited tags
Dec
6
comment Retrying a failed skill challenge
@RenanMalkeStigliani I think I've found the core of it. See if this is clearer.