21,601 reputation
249115
bio website twitter.com/#!/Jadasc
location Medford, MA
age 39
visits member for 3 years, 8 months
seen 34 mins ago

I've been involved in one aspect or another of the adventure games hobby for the past twenty-five years. Started playing in 1987. (First game? Champions, followed by CyberSpace, the Iron Crown cyberpunk game for Space Master, their sci-fi Rolemaster spin-off.) Was hired by InQuest Magazine in 1996, where I started my editorial career. Since then, I've done work for Green Ronin, Malhavoc Press, Dream Pod 9, and White Wolf. I managed two different game stores in the metro Boston area in the 2000s, and am now working primarily freelance. Still gaming after all these years.

I have a weakness for good coffee and bad puns.


Jan
4
answered Metaplot of Vampire: The Masquerade V20
Jan
3
comment How well does “attractiveness” work as a stat?
An interesting take. Although I agree that I tend to view "stat" as a synonym for "attribute," it's not because of importance, but ubiquity. A stat is a rating that every character has -- every D&D character has a Charisma score, even if it's low.
Jan
3
revised Should I announce to the players they are in a skill challenge?
corrected syntax & grammar.
Jan
3
answered How well does “attractiveness” work as a stat?
Jan
3
wiki created nwod description
Jan
3
wiki created nwod excerpt
Jan
3
comment What are the rules for combining multiple Fighting Styles?
They existed as a concept in oWoD, but as specialty skills like Do and Kailindo, and the bizarre constructions in WoD: Combat. Mundane techniques rendered as 5-dot merit trees are an nWoD thing.
Jan
3
comment What are the rules for combining multiple Fighting Styles?
@Pureferret Judging by the date, I'm guessing that it's because the person has migrated from RPG.SE. (The OP hasn't been back since February.) I am sure it's been tagged correctly -- the question references Fighting Styles, which are merits that were introduced in the nWoD core.
Jan
3
comment Balancing a mixed game in nWoD
Definitely worth the +1. I'll note, though, that Luke is an untrained mage in A New Hope and "just out of apprenticeship" in Empire. It's only in Jedi that he has access to his full capability; at that point, he's no longer facing the same challenges as Han, Leia and the non-magical crew.
Jan
2
revised What system would best capture the style and feel of TMNT mechanically?
deleted 1 characters in body
Jan
2
comment How does nWoD's Secret History chapter relate to the other core books?
I confess that once the answer was accepted, I stopped looking. I'll give another pass through my collection, as it's grown since then. I seem to remember an allusion in one of the Mage legacies.
Jan
2
comment Mitigating conflict in a 'mixed' nWoD game
Wow! Those are some heavy fault lines; I'm not surprised the group cracked.
Jan
2
revised Balancing a mixed game in nWoD
added 4 characters in body
Jan
2
comment Mitigating conflict in a 'mixed' nWoD game
Hard to say without more information. You don't mention what the group's points of division were -- when they decided not to work together, what did they do and say to reflect that?
Jan
2
comment Balancing a mixed game in nWoD
Yes. Especially if it's one that is, as you describe, more focused on intrigue than on conflict.
Jan
2
revised Balancing a mixed game in nWoD
Added link.
Jan
2
comment Balancing a mixed game in nWoD
It's his contention that there's no amount that could make those two equivalent; the sheer scope of the Arcana to which mages have access rapidly dwarfs the capabilities of a vampire. His suggestion would be to use something like the rules from World of Darkness: Second Sight or Hunter: Witch Finders, which give the feel of magic users without the power of awakened mages.
Jan
2
answered Balancing a mixed game in nWoD
Jan
2
revised Does killing an enemy in combat count against morality in World of Darkness?
rolled back to a previous revision
Jan
2
revised Bringing a pre-made character to the table or not; pros and cons?
edited tags