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Dec
13
revised How would introducing some of the “Unearthed Players Guide” material at the beginning impact an Orpheus game?
Spelling, grammar, punctuation. Added an Orpheus tag.
Dec
13
revised How would introducing some of the “Unearthed Players Guide” material at the beginning impact an Orpheus game?
edited tags
Dec
12
reviewed Approve What are the pitfalls when swapping characters between players?
Dec
12
answered Games with mechanics for dreams
Dec
12
awarded  Proofreader
Dec
12
reviewed Approve Can Helpers Retry Spellcraft Magic Item Identification Checks?
Dec
11
revised Why shouldn't I use fully statted PC characters as NPC antagonists in D&D 4E?
edited title
Dec
11
revised Working “add-on” powers system for DnD 3.x?
deleted 7 characters in body; edited title
Dec
11
revised Any GM headaches or canon reasons not to let resurrected PCs fight their reanimated corpses?
added 6 characters in body
Dec
11
reviewed Approve gurps-4e tag wiki excerpt
Dec
11
awarded  Nice Answer
Dec
10
revised Any GM headaches or canon reasons not to let resurrected PCs fight their reanimated corpses?
edited title
Dec
10
answered Any GM headaches or canon reasons not to let resurrected PCs fight their reanimated corpses?
Dec
10
revised How to make GURPS combat fast?
added 7 characters in body; edited title
Dec
10
reviewed Approve Can't get “a hold” of this At-Range Grappling Conundrum
Dec
9
revised Do penalty modifiers in ranged combat really stack?
edited title
Dec
8
revised What is a radius on a square grid?
deleted 63 characters in body
Dec
8
revised Is there a distinction between skill and knowledge checks?
deleted 13 characters in body; edited title
Dec
8
comment Is there a distinction between skill and knowledge checks?
Hi, Luke. Page 26 of which book, please?
Dec
8
comment What should a DM do if a player wants to do something impossible?
@Pavel I think the answer contains that: it is good because it establishes that this world runs on a simulationist engine. The rules are basically physics -- anything can be tried, but there's no guarantee the challenge will be within the range of possibility for you. That's something that many players enjoy.