21,591 reputation
249115
bio website twitter.com/#!/Jadasc
location Medford, MA
age 39
visits member for 3 years, 8 months
seen 3 mins ago

I've been involved in one aspect or another of the adventure games hobby for the past twenty-five years. Started playing in 1987. (First game? Champions, followed by CyberSpace, the Iron Crown cyberpunk game for Space Master, their sci-fi Rolemaster spin-off.) Was hired by InQuest Magazine in 1996, where I started my editorial career. Since then, I've done work for Green Ronin, Malhavoc Press, Dream Pod 9, and White Wolf. I managed two different game stores in the metro Boston area in the 2000s, and am now working primarily freelance. Still gaming after all these years.

I have a weakness for good coffee and bad puns.


May
6
comment PC characteristics overruling player intent
@OpaCitiZen: It occurs to me that this could be solved by simply declaring that a "chance die" roll or a roll with no successes indicates failure of spirit rather than of skill; it's not that your blow bounced off, but that you stood there with the bat in your hand.
May
6
comment PC characteristics overruling player intent
@OpaCitiZen: Okay, once more, and if I don't get it after that, I'll chalk it up to differing needs and leave it be. This player wants the options of "succeed," "fail," "partially succeed," "succeed superlatively" and "fail catastrophically…" and on top of that, the option of "fail to attempt." This potential of "f-t-a" is something imposed from the mechanics and does not permit Virtue/Vice or Willpower to overcome, because it's based on keeping them "in character," rather than showing how their character changes in the face of these circumstances. Am I close to it?
May
6
comment PC characteristics overruling player intent
It's my understanding that you're dealing with someone who wants to have their character commit an act that you consider to be "out of character" for them, and you want a mechanic that stops that act at the point of contemplation. It's my position that a player who wants their character to take an action implicitly wants to be playing a character that can take that action. The consequences of that act, which may include a change in Morality afterward, follow. If they wished to play a PC who hesitates at violence, why would they need mechanics to enforce that desire? Who's this meant for?
May
6
comment PC characteristics overruling player intent
Those are character intentions. I'm talking about the desire of the player to have a character who is capable of performing violence without hesitation and your desire to see that desire curbed by mechanics.
May
6
reviewed Reject suggested edit on What would you pick as the “four elements” of mind?
May
6
comment PC characteristics overruling player intent
The OP isn't looking to verify whether Morality works that way — he's established that it does. He wants to create a system that does work that way, or close to it.
May
6
answered PC characteristics overruling player intent
May
6
revised PC characteristics overruling player intent
Formatting jazz.
May
6
comment PC characteristics overruling player intent
Ooh. This will be contentious. Expect a lot of "no" before you get a workable answer. You can edit the third paragraph to reflect that you got the answer right: it's failing the roll that causes the degeneration and potential derangement, reflecting that you've integrated your immoral act into your personality, either successfully or not. Succeeding at the check means you reject the thing you've done.
May
4
revised Where can I find an extensive list of Wilderness Kids products?
typo correction
Apr
30
answered Can the rogue feat “Two-Fisted Shooter” allow you to shoot a crossbow twice?
Apr
30
revised Can the rogue feat “Two-Fisted Shooter” allow you to shoot a crossbow twice?
added 14 characters in body; edited title; added 27 characters in body
Apr
30
revised What options are available for a Cleric casting multiple spells per round?
edited title
Apr
30
wiki created spells description
Apr
30
wiki created spells excerpt
Apr
30
revised What options are available for a Cleric casting multiple spells per round?
added 16 characters in body
Apr
29
revised Does a creature lose invisibility after being hit?
Corrected spelling; fixed grammar.; edited title
Apr
28
revised
Clarified. Many settings have "changelings," including the World of Darkness and Star Trek: DS9.
Apr
26
revised How to deal with broken combos?
added 4 characters in body
Apr
25
comment Who drew the ten Princes in “Damnation City”?
Great to see you here. Can I ask how you found this question?