25,953 reputation
362137
bio website twitter.com/#!/Jadasc
location Medford, MA
age 40
visits member for 4 years, 2 months
seen 3 hours ago

I've been involved in one aspect or another of the adventure games hobby for the past twenty-five years. Started playing in 1987. (First game? Champions, followed by CyberSpace, the Iron Crown cyberpunk game for Space Master, their sci-fi Rolemaster spin-off.) Was hired by InQuest Magazine in 1996, where I started my editorial career. Since then, I've done work for Green Ronin, Malhavoc Press, Dream Pod 9, and White Wolf. I managed two different game stores in the metro Boston area in the 2000s, and am now working primarily freelance. Still gaming after all these years.

I have a weakness for good coffee and bad puns.


Sep
23
comment Has “write in to impact the metaplot” been tried since the 90s?
@Adeptus There's a subtle difference between an organized play game like Living Campaigns and this sort of thing -- in this, the published material is changed to reflect the events of the poll or campaign.
Sep
23
comment Has “write in to impact the metaplot” been tried since the 90s?
It's not "writing in," but the metaplot of the Legend of the Five Rings RPG has been swayed in the past by the results of tournaments for the accompanying CCG, and that was in the 2000s.
Sep
19
comment What happens if I use both jokers in a hand?
Cool. Upvoted, but I'm not qualified to answer.
Sep
17
comment Aspects implying Resistance/Immunity
@Jonas True enough. Too late for me to edit, I'm afraid, but we've got some good answers and it's not been closed as a duplicate.
Sep
16
comment Excessively clever characters vs. narrativist RP?
@Shalvenay Oh, no. I didn't get the impression that the character was greedy or grasping. However, what you describe there does fit in with the earlier characterization of the PC as "self-interested" -- she "forces assistance" that may not be "wanted or needed." Rather than continue to describe the character, do you think that my solution and suggested course of action would be helpful?
Sep
14
comment Excessively clever characters vs. narrativist RP?
That's just restating the question — she admits she's the problem and she doesn't know how or what to change to fix it while still keeping true to her roleplaying style.
Sep
13
comment Excessively clever characters vs. narrativist RP?
@Shalvenay I can understand that point of view; my impression is that characters who are excessively clever tend to have exceedingly high standards as to what impresses them, and often keep those feelings of respect and admiration to themselves rather than putting them out where others can see. Moreover, since they're in scenes with your character, who seldom is seen to fail, it's hard for them to get the chance to impress you, since they're never seen outdoing or matching you. That might leave a bad impression. Does that make sense?
Sep
11
comment Dragon Player Characters
Adding this as a comment because I don't have direct experience with it, but I just got a recommendation for an OOP French RPG called Scales from 1994 that would be ideal for this. Shame I don't speak French. :)
Sep
9
comment How to handle a fair contest between PCs in Apocalypse World?
Okay. Help me improve my answer. What is it about the suggestions in this post that won't work to resolve your duel? Even if you don't like #2 as too deadly, what's wrong with #1 or #3?
Sep
9
comment How to handle a fair contest between PCs in Apocalypse World?
At the risk of saying something you already know, in Apocalypse World, choosing to go for a fair fight is likely to end up with both characters dying. Duels for honor are kind of romantic nonsense, and once characters start dealing damage for real, it gets ugly quick. As for the tug-of-war? Man, I'm not even sure that's a Move. AW and its offspring don't lend themselves to white-room combats.
Sep
5
comment Aspects implying Resistance/Immunity
There are a few good questions on this subject already: rpg.stackexchange.com/questions/12172/…, rpg.stackexchange.com/questions/45504/…, and rpg.stackexchange.com/questions/45504/… are good places to start.
Sep
5
comment what breaks using nWoD rules with classic WoD cosmology?
@Oxinabox: Yes, but explicitly so. Some of the difficulty in mixing cosmologies is expecting old words to mean the same things they once did. Awakening 2E is going to have explicit ways of handling rotes, magical styles, legacies and the like that will give more structure. (Evidence is based on the material being posted by the developer at the OPP web page.)
Sep
3
comment What version of WoD is this?
Yup — those are the Introductory Kits.
Aug
31
comment what breaks using nWoD rules with classic WoD cosmology?
Can you elaborate a little bit on which cosmologies you're hoping to keep? Caine, son of Adam, as progenitor of vampires will have a different impact than "The Triatic Powers are real and run things" or "the nature of reality bends with paradigm and will."
Aug
26
comment Porting a WoD werewolf to Pathfinder
Upvoted for Monte Cook. I think that MCWoD would be ideal for this guy — I think it keeps many of the themes of the World of Darkness that a Pathfinder game could bring out.
Aug
11
comment What are the major changes made to Vampire: The Masquerade for its 20th Anniversary edition?
@Flamma Noted, and added! Thanks.
Jul
27
comment Where are the rules for “magic” pools?
@xenoterracide Many things that are true under nwod have changed under GMC updates, but that's how you tagged it. :)
Jul
27
comment Where are the rules for “magic” pools?
@xenoterracide Do you have the book handy? There's a chart on page 99 of Requiem that lists that information.
Jul
23
comment Do players have to roll to discover an obvious aspect?
@monsterfurby Good stuff. I've edited my answer to address the latter issue.
Jul
23
comment Do players have to roll to discover an obvious aspect?
You might find this question helpful; it's not exactly yours, but it does add some insights that are relevant. rpg.stackexchange.com/questions/26946/…