26,250 reputation
364138
bio website twitter.com/#!/Jadasc
location Medford, MA
age 40
visits member for 4 years, 3 months
seen 4 hours ago

I've been involved in one aspect or another of the adventure games hobby for the past twenty-five years. Started playing in 1987. (First game? Champions, followed by CyberSpace, the Iron Crown cyberpunk game for Space Master, their sci-fi Rolemaster spin-off.) Was hired by InQuest Magazine in 1996, where I started my editorial career. Since then, I've done work for Green Ronin, Malhavoc Press, Dream Pod 9, and White Wolf. I managed two different game stores in the metro Boston area in the 2000s, and am now working primarily freelance. Still gaming after all these years.

I have a weakness for good coffee and bad puns.


Jun
12
comment Rules for running a cult
Great stuff! I've added that to the question so that potential answerers will have more context.
Jun
12
comment Rules for running a cult
Hi, Phorden! I have some ideas, but it might be useful to know what role the cult will play in your game, and what kind of characters the PCs are. A little more information in the question will lead to a better answer.
Jun
12
comment The Sea of Shadow before the 3rd Maelstrom
I have to imagine that the "Sea of Shadows" sourcebook would have the information. I don't have it to hand, but that might be a good place to start.
Jun
8
comment Rules for Classic World of Darkness Abomination?
No worries -- and welcome to the site!
Jun
8
comment Rules for Classic World of Darkness Abomination?
There was a plan to do so about a year ago, but it seems to have been lost in the shuffle, and the tag has thrived nevertheless. Here's the relevant metathread. meta.rpg.stackexchange.com/questions/2880/…. My recommendation is to draw mod attention to the old plan rather than go through and retag.
Jun
2
comment Werewolf: the Apocalypse auspice name etymologies
Nothing like that -- the attribution dates back to a WW lingo FAQ from 1996 on Usenet. groups.google.com/d/msg/rec.games.frp.storyteller/Y7crcslxm0o/… I have found no contradictory information, and no analogues in other languages. Plus, it's so intuitively right that I believe I recall a WWer confirming it back in the day. I'll upvote someone who gets a better answer, but it passes my smell test.
Jun
2
comment Werewolf: The Forsaken auspice names etymology
I've also answered the corresponding question here. rpg.stackexchange.com/questions/39441/…
Jun
2
comment Werewolf: The Forsaken auspice names etymology
@starwed I can do that. :)
May
28
comment Trait maximums for Werewolves
Hi, Daniel. Although what you've posted is true, gifts aren't tracked on the same scale that attributes and abilities are. As a result, your answer doesn't really apply to the question.
May
25
comment Balancing a mixed game in nWoD
@Jonathan Hobbs: True. I'll give a go at work on them in.
May
19
comment Where can I advertise for players for my play-by-post game?
You may have confused "Prometheus" for "Promethean," there.
May
16
comment Good sources for creating a poison and blackmail-based character? P&P
Since the "pen and paper paragraph style" most resembles play-by-post or forum play, I've added the relevant tag.
May
12
comment Where does the term “nova” come from?
There was an extensive comment thread discussing that point that appears to have been purged. Suffice to say that for the specific use in the OP, I stand by my answer as most correct.
May
6
comment Official self-references in the World of Darkness setting?
The n in parenthesis, as clarified by the poster, was meant to refer to "World of Darkness, old or new." The reference to Masquerade confirms it.
May
5
comment How does RPS probability impact game flow?
Hi! I've added the Mind's Eye Theatre tag, as that's the system in question. Are you playing in the Camarilla's shared chronicle, or something similar?
Apr
24
comment If A Changeling becomes a Succubus, can she fly?
Thanks, @RatRockJoe. If the answer was useful to you, would you consider accepting it here on the site?
Apr
22
comment Which Necromancy Path would make my Giovanni more effective in combat?
@Shaamaan True, but the character you've described is a socially oriented Giovanni with ties to mortal society and enough time on his hands to have a regular job. That's someone with enough time to research a subject beforehand and prepare for a combat situation, which is where your character can shine. If what you want is to be good at spontaneous combats, or other chaotic situations… well, that's what your Potence is for.
Apr
18
comment How does Stress work for characters with multiple Affiliation dice?
He does; I've made the entry clearer on that point. Of course, to use Team, he'd have to do something in-game to gather a horde of people to help him -- I'm reminded of the Chitauri army in the Avengers movie.
Apr
17
comment Better Rules for Breaking In with MET:VTR
Makes sense. I think it's still applicable in this case, since it's not relying on Cam addenda or anything like that.
Apr
17
comment Better Rules for Breaking In with MET:VTR
Hi, Jack. Welcome to the site. I've added a few tags to draw some attention. Just to clarify: this "LARP environment that is played in multiple locations with multiple different STs" — is it the Cam? I believe that they're the ones who have a shared Requiem game.