16,777 reputation
23489
bio website twitter.com/#!/Jadasc
location Medford, MA
age 39
visits member for 2 years, 10 months
seen 2 hours ago
stats profile views 389

I've been involved in one aspect or another of the adventure games hobby for the past twenty-five years. Started playing in 1987. (First game? Champions, followed by CyberSpace, the Iron Crown cyberpunk game for Space Master, their sci-fi Rolemaster spin-off.) Was hired by InQuest Magazine in 1996, where I started my editorial career. Since then, I've done work for Green Ronin, Malhavoc Press, Dream Pod 9, and White Wolf. I managed two different game stores in the metro Boston area in the 2000s, and am now working primarily freelance. Still gaming after all these years.

I have a weakness for good coffee and bad puns.


Jun
8
comment
@waxeagle I hadn't given the matter much thought. But, upon reflection, I can see how being more active on chat would make my job easier and make myself better known to other contributors. So, sure. If I were a moderator, I'd be more of a presence in chat.
Jun
1
comment Power levels of RIFTS classes
Happy to tag. And welcome to the site!
Jun
1
comment What temperature can Endure Elements withstand?
@OpaCitiZen I'm just quoting the SRD. Perhaps Celsius temperatures are product identity. :)
Jun
1
comment What temperature can Endure Elements withstand?
So noted! Let me change that answer.
May
28
comment When exactly do I make a saving throw?
@Circusfreak Yup. The description of the spell will say "Save" (and what happens if you make your save) or "Save ends.")
May
28
comment When exactly do I make a saving throw?
@Circusfreak Understood. The 4e way to handle that would be to have the save at the end of the round to become immune for the rest of the encounter, rather than at the beginning of the round to be immune for the coming turn. If he wants to have you save more often, then perhaps successful psychic or psionic attacks could grant an additional save.
May
28
comment Question about the Assassin (Executioner) Ninja Build
Hi, Mike, and welcome to the site. I'm not sure I understand the "house rules"/"new rules" part of the question. What problem are you trying to solve that the rules aren't handling currently?
May
24
comment Are the offspring of Wild Card creatures also Wild Cards?
Hi, altazu. It appears that the Pinnacle-preferred spelling is "Wild Card": two words, both capitalized. Is there a reason you've rolled back the correction?
May
23
comment Building a good comedy adventure?
Welcome to the site. I'm curious: since the OP is probably not going to run a KoL tabletop game, how would having access to these things add more comedy to his adventure? From what you've quoted, it seems like they're mainly funny in the context of this overall surreal game, and that's hard to bring over. Can you say more about how you'd use those things in a game you were playing or running and keep them funny?
May
22
comment How to manage character arguments / conflict?
This is one of those times where the goals of the characters and the goals of the players are at odds. It's perfectly reasonable that the character is going to want a greater share of the treasure, and may take up a hard negotiating position to get it. However, the players (ideally) are looking to get past the negotiation stage and on to the adventure — and with the use of treasure parcels in 4e, the idea of a "percentage of the treasure" is a narrative device anyway; you're all going to get the same amount anyway, more or less.
May
20
comment A fantasy system with similar dicerolling and levels of success as World of Darkness
Not a bad suggestion, but Exalted isn't "medieval fantasy" in the way the OP describes. It's ancient world/mythic fantasy — more of a Greek epic-style world.
May
17
comment A fantasy system with similar dicerolling and levels of success as World of Darkness
@Dom Well, I'm sure others will answer this question as well with different suggestions. Perhaps one of them will be the right system for you and your group.
May
17
comment A fantasy system with similar dicerolling and levels of success as World of Darkness
@Dom It certainly has rules for medieval-style combat, swords, and armor. Because the focus of the game is on mages, it approaches the question of magical items from a creator standpoint — you can have a Wonder that's a sword, or a candle, or an enchanted steed, and it will explain how you'd create one in the system.
May
17
comment Can I use “Target: One Ally” powers on myself?
@ErikBurigo Thanks. I'll edit my answer to include that.
May
12
comment How do Geniuses and Hunters interact?
@Yamikuronue You're correct; there's nothing supernatural about a profession -- it's a way of giving depth to characters that would be otherwise mechanically ordinary. Having read both games, I believe that the intent is preserved by treating hunters without Endowments as "lacking a Template," despite using the templating system to build them as per The World of Darkness and H:tV.
May
7
comment What does Mythic Speed do?
@DForck42 It's usually the case that moving disrupts your Stealth, giving people a bonus to their Alertness rolls to try and spot you unless you Skulk. (p.143) At Mythic Speed, they don't get any bonuses of that kind. Think of it as denying them a circumstance bonus they would otherwise get.
May
5
comment Castle Falkenstein: Is there a faster Magic system?
@SteveED I took the liberty of examining The Book of Sigils, too. No new mechanics in there; just new Lore.
May
4
comment Monster Manual 1 - Is it balanced? Should I balance it?
I believe the changes were published in the Monster Vault for D&D Essentials.
May
4
comment Castle Falkenstein: Is there a faster Magic system?
The CF tag is no problem; "publisher tags" aren't the practice on rpg.stackexchange.
May
4
comment How do I promote my gaming campaigns?
Welcome to the site, Reggie. Can you say a little more about what kind of campaigns you're trying to recruit for? As it stands, the question is a little sparse, and is unlikely to generate good answers.