3,127 reputation
724
bio website
location Ohio
age 42
visits member for 4 years, 3 months
seen yesterday

.NET/SQL Developer, gamer, father, husband and all around awesome dude.


1d
answered Should there be in-game consequences for taking too long to plan?
Dec
15
awarded  Nice Answer
Dec
12
comment How does the monstrous Burn ability affect objects?
possible duplicate of Fire Elementals in wooden buildings
Dec
12
comment Players knowledge of success or failure(4 or less) with Disable Device(Trap)
We also usually have the player roll the check. The difference is that the player isn't told the DC, so they don't know if they succeeded or failed. They only time the DM rolls is if the player is completely unaware the trap exists.
Dec
11
comment Is there a standard way of calculating XP when the characters are in no immediate danger?
I do agree with your answer. However, I think phrases near the top where it says "a standard fight with an orc is an encounter" and "You build an encounter using combat enemies, traps, skill checks, and so on" might lead an inexperienced GM to the impression that enemies only provide experience via combat. I just wanted to clarify that combat is not the only way to defeat a group of enemies and still garner the full XP reward.
Dec
11
comment Is there a standard way of calculating XP when the characters are in no immediate danger?
While I agree with the overall point, I have to disagree a little with your wording. You gain experience for defeating or overcoming an encounter. It doesn't matter how you gain that victory. It could be by fighting or it could be by skillful manipulation of the situation. It could even be by negotiation. If you get X points for an encounter with a group of orcs, it doesn't matter if you kill them, bury them, trap them or bribe/negotiate your way past them via a diplomacy check. You have still overcome the encounter and gain the XP.
Dec
4
comment Cursed items are being Identified too easily
I hate psionics. I would never allow it in my campaigns. We tried it once in our group. It's too much of a pain to handle.
Dec
4
comment How do I keep the game moving without undermining player agency?
My response to that example would be: "Ok, you're in a forest by yourself. Your companions apparently didn't follow you." And to the rest: "Your companion has wandered off."
Oct
29
comment How do I deal with Messiah Complex Players?
So.... he's a paladin then
Oct
28
awarded  Nice Answer
Oct
27
answered Fire Elementals in wooden buildings
Oct
22
comment incorporeal, corporeal source in case of spells and damage
The sky is still corporeal. It is part of the physical world, not the spiritual world.
Oct
22
answered incorporeal, corporeal source in case of spells and damage
Oct
22
comment Can a Ranger learn spells outside the Ranger spell list?
These all require feats, traits, magic items, or additional rulebooks (which may or may not be allowed in a particular group) to modify the Ranger. The base Ranger class cannot learn spells from other classes. Not a big fan of the archetypes myself. Many of them seem somewhat broken or pointless.
Oct
22
comment In Emerald Spire, is a room or entire floor an encounter, and when should I give out treasure?
As someone about to run Emerald Spire for our group, I can see several of the first few encounters being one running combat. But not the whole first level.
Oct
21
awarded  Enlightened
Oct
21
awarded  Nice Answer
Oct
20
answered Can a Ranger learn spells outside the Ranger spell list?
Oct
13
comment How do you tell your PCs about something that only one of them senses?
Heh, we typically employ the "Room of Secret Knowledge".
Oct
10
comment How does a Flaming Sphere's movement work?
We've always played it as it only stops moving when it "enters" an occupied square. If it starts in an occupied square you can move it out to another square, but the creature that it was sharing a square with at that turn start isn't affected. That's our interpretation of RAI. I don't believe there is a strict RAW for it.