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Jan
13
awarded  Notable Question
Sep
30
comment Removing an unreasonable number of curses
+1 to your DM for that level of massive overkill
Sep
3
awarded  Yearling
Aug
25
answered What Is The Role-Play Justification for Named Wizard Spells?
Apr
27
comment Are PCs supposed to start a game knowing each other, and if not, how should they meet?
"You look trustworthy!"
Feb
17
comment Are there any “linked” creatures that can only be defeated in tandem?
@GMJoe - Yep, I ran that module for the group I play in. You had to defeat both halves in order to defeat the foe. It's 3.5e, not Pathfinder, but it would work fine.
Feb
4
answered What is the spell shillelagh? And how does it make a weapon +1?
Dec
30
comment How to use a wand without being noticed
I like this answer, but I think as a DM, it would be opposed skill checks at the least (sleight of hand vs perception or similarly appropriate check)
Dec
22
awarded  Good Question
Dec
19
answered Should there be in-game consequences for taking too long to plan?
Dec
15
awarded  Nice Answer
Dec
12
comment How does the monstrous Burn ability affect objects?
possible duplicate of Fire Elementals in wooden buildings
Dec
12
comment Players knowledge of success or failure(4 or less) with Disable Device(Trap)
We also usually have the player roll the check. The difference is that the player isn't told the DC, so they don't know if they succeeded or failed. They only time the DM rolls is if the player is completely unaware the trap exists.
Dec
11
comment Is there a standard way of calculating XP when the characters are in no immediate danger?
I do agree with your answer. However, I think phrases near the top where it says "a standard fight with an orc is an encounter" and "You build an encounter using combat enemies, traps, skill checks, and so on" might lead an inexperienced GM to the impression that enemies only provide experience via combat. I just wanted to clarify that combat is not the only way to defeat a group of enemies and still garner the full XP reward.
Dec
11
comment Is there a standard way of calculating XP when the characters are in no immediate danger?
While I agree with the overall point, I have to disagree a little with your wording. You gain experience for defeating or overcoming an encounter. It doesn't matter how you gain that victory. It could be by fighting or it could be by skillful manipulation of the situation. It could even be by negotiation. If you get X points for an encounter with a group of orcs, it doesn't matter if you kill them, bury them, trap them or bribe/negotiate your way past them via a diplomacy check. You have still overcome the encounter and gain the XP.
Dec
4
comment Cursed items are being Identified too easily
I hate psionics. I would never allow it in my campaigns. We tried it once in our group. It's too much of a pain to handle.
Dec
4
comment How do I keep the game moving without undermining player agency?
My response to that example would be: "Ok, you're in a forest by yourself. Your companions apparently didn't follow you." And to the rest: "Your companion has wandered off."
Oct
29
comment How do I deal with Messiah Complex Players?
So.... he's a paladin then
Oct
28
awarded  Nice Answer
Oct
27
answered Fire Elementals in wooden buildings