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Mar
29
comment Games based on Eclipse Phase's world and/or system
This is a very good starting point, thank you. :) Considering the unfortunate lack of interest in this Q, I'm accepting this answer. If anyone comes up with a way better answer in the future, I might award them a bounty (in case I'll still be interested in the topic.)
Mar
28
comment Bad/Rash character actions and consequences that don't kill my game
As a side-note: The village itself may not have the resources to start a countrywide manhunt, but a sheriff is an official of the state (most likely a kingdom), and states have never been keen on allowing random people (especially barbarian outsiders) to hurt their law enforcement unpunished, as that may send the wrong message to the populace. The village most probably has to report the killings to the sheriff's superior, who probably will have the means & the will to bring down the iron fist of the law on the murderer and possibly on his friends, who can't be anything else but collaborators.
Mar
25
answered What's a good system/setting for an X-Files style campaign?
Mar
25
comment What's a good system/setting for an X-Files style campaign?
In CoC, you could always assume minimal sanity loss (lowest possible number rolled) and maximum regain at the end of a session. That would bring it to tolerable levels, imo.
Mar
24
answered What would a rogue call him/herself in game?
Mar
24
comment Software for adding atmosphere via music and sounds
Very strongly related (if not a duplicate): How can I add sound to our sessions?
Mar
22
comment Lovecraft's Deep Ones and co. in the 21st century
@CAA No, but a quick google says even its second edition is 20 years old by now? That doesn't mean it can't be good (on the contrary), but I don't think it would deal with the Mythos creatures' 21st century problems I'm rather curious about, such as everyone having persistent online connection, (multiple) cameras and video-recording in their pockets, geolocation etc.
Mar
22
comment Lovecraft's Deep Ones and co. in the 21st century
@mirv120 I don't know about Cthulhutech, but The Laundry even uses Chaosium's BRP system. As for the upcoming new version of DG, I'm looking forward to it.
Mar
22
awarded  Nice Question
Mar
22
comment Lovecraft's Deep Ones and co. in the 21st century
This sounds vaguely interesting, but I'd really appreciate some relevant spoilers, details that would sell The Laundry. ;) (I'm sure you do know how to hide them.)
Mar
22
comment Lovecraft's Deep Ones and co. in the 21st century
I'm open to anything interesting, and I'd consider The Laundry rather official in the above sense, based on the reviews I've read. (I don't own / haven't played the game yet.)
Mar
22
asked Lovecraft's Deep Ones and co. in the 21st century
Mar
16
revised Are there statistics of the more played games?
edited tags
Mar
16
comment Are there statistics of the more played games?
Related questions (both mine, both rather unsuccessful): List of top fantasy RPGs and Average gaming time and session frequency
Mar
15
asked Games based on Eclipse Phase's world and/or system
Mar
15
comment Modern or future polar horror adventure
Yes, it does, thanks. The answer is still too broad for me as I've been hoping for something more like BtMoM, a focused piece. (The EP supplements seem great but cover way too much besides cold climate environments.) Anyway, it's not a bad answer, and I'll accept if noone comes up with a more specific one.
Mar
15
comment Modern or future polar horror adventure
I'm not exactly looking for a game/system here. What I'm trying to find is a pre-written adventure (for any suitable game) - like Chaosium's Beyond the Mountains of Madness (see the Q) - that details the technology, hazards and personnel typically found in such a polar setting.
Mar
15
asked Modern or future polar horror adventure
Mar
10
comment What are the main factors to consider when a PC gains a major airport in V:tM?
A definite +1 for "Owning is not controlling." Exercise too much direct control, and you risk breaching the Masquerade. An airport depends on tons of outside factors not controlled by its owner: land and air transportation companies (who own and fly the actual planes), fuel suppliers, state and town supervision and services etc - and most of these will be controlled by vampiric and other supernatural powers way above those playing in even a metropolis. Botch a step and you're up against a Justicar... or worse. It's like owning a horse racing venue where the horses & jockeys belong to the mobs.
Mar
4
revised How do I avoid clichés while improvising?
meaning fix :)