| bio | website | rjbs.manxome.org |
|---|---|---|
| location | Bethlehem, PA | |
| age | 34 | |
| visits | member for | 2 years, 9 months |
| seen | May 17 at 2:49 | |
| stats | profile views | 83 |
I write computer software for a living, mostly in Perl. I give away lots of it. Share and enjoy!
In my spare time, I tell my daughter stories about Batman, read books, watch movies, play video games, and try desperately to play D&D even though nobody I know wants to.
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Mar 16 |
comment |
What is DDI (D&D Insider)? WoTC has announced that going forward, book releases and Compendium updates will be in sync: community.wizards.com/go/thread/view/75882/27252609/… |
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Mar 16 |
comment |
What is DDI (D&D Insider)? This is no longer the case. The Character Builder is now written in Silverlight, which also works on Mac OS X and at least some Linux systems. The other Adventure Tools are due to be released as web applications soon, as well. |
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Mar 16 |
awarded | Citizen Patrol |
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Mar 16 |
comment |
What is the minimum set of books a group should have to play 4e? Agreed, a duplicate. Should be merged. |
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Mar 15 |
accepted | How can I use 4E's strengths in a low-combat game? |
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Mar 14 |
comment |
How can I use 4E's strengths in a low-combat game? I haven't tried running it yet. I am starting from the assumption that it's possible, as I've never tried. If you think it's just untenable, though, say so! |
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Mar 13 |
comment |
How can I use 4E's strengths in a low-combat game? That sounds reasonable; no answer accepted until tomorrow night! (Sorry, Bael, I'm just following orders. ;) ) |
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Mar 13 |
comment |
How can I use 4E's strengths in a low-combat game? Wow, those are superb. Thank you, I will read each and every power now, making notes to pass along to the players. |
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Mar 13 |
comment |
How can I use 4E's strengths in a low-combat game? Having gone back to the books to review some of this, the one thing I think worth noting here is that Skill Powers are still Powers. That is: they're almost entirely about combat encounters. I think they're great, and will encourage them, because it will be a reminder to think about Skills, but they're basically a combat tool. (Some, esp. in Thievery, seem like non-combat, until you realize that they exist only to move a normal action from standard to minor, or minor to free.) |
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Mar 13 |
revised |
How can I use 4E's strengths in a low-combat game? minor elaboration and clarification; nothing of substance |
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Mar 13 |
comment |
How can I use 4E's strengths in a low-combat game? This isn't really what I'm looking for. I've run low-combat games many times, over and over. I enjoy the heck out of. I don't have any lack of ideas for the games. In fat, as I said in my question, the problem is that I have too many ideas for low-combat games. This is basically a mechanics question: how do I keep the game mechanically interesting, when so much of 4E's diversification is in Powers, which are almost entirely a combat mechanism? |
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Mar 13 |
comment |
How can I use 4E's strengths in a low-combat game? Thanks, these are all helpful suggestions. They also make my shake my fist at the sky that it's such a pain (or impossible) to house rule characters in the new character builder... |
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Mar 13 |
asked | How can I use 4E's strengths in a low-combat game? |
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Mar 8 |
awarded | Tag Editor |
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Mar 8 |
revised |
character-builder wiki excerpt added 203 characters in body |
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Mar 8 |
revised |
added 116 characters in body |
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Mar 7 |
comment |
How do you transition from 1-page dungeon map to battle mat? Thanks. One of the players did mention having a projector, but I thought it would be impractical. That page makes it look at least worth considering! |
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Mar 7 |
comment |
How do you transition from 1-page dungeon map to battle mat? I could, but the problem is that Tact-Tiles, while really nice in many ways, are dry-erase, and will lose their markings in transit. Arriving early is something to look into. I've also wondered whether wet-erase maps might not be a good investment so that I can prep at home. |
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Mar 7 |
awarded | Editor |
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Mar 7 |
revised |
How do you transition from 1-page dungeon map to battle mat? added 217 characters in body |