4,763 reputation
2454
bio website rjbs.manxome.org
location Bethlehem, PA
age 36
visits member for 4 years, 10 months
seen Jun 20 at 3:34

I make software. I live in Pennsylvania. I would like another beer.


Mar
14
comment How can I use 4E's strengths in a low-combat game?
I haven't tried running it yet. I am starting from the assumption that it's possible, as I've never tried. If you think it's just untenable, though, say so!
Mar
13
comment How can I use 4E's strengths in a low-combat game?
That sounds reasonable; no answer accepted until tomorrow night! (Sorry, Bael, I'm just following orders. ;) )
Mar
13
comment How can I use 4E's strengths in a low-combat game?
Wow, those are superb. Thank you, I will read each and every power now, making notes to pass along to the players.
Mar
13
comment How can I use 4E's strengths in a low-combat game?
Having gone back to the books to review some of this, the one thing I think worth noting here is that Skill Powers are still Powers. That is: they're almost entirely about combat encounters. I think they're great, and will encourage them, because it will be a reminder to think about Skills, but they're basically a combat tool. (Some, esp. in Thievery, seem like non-combat, until you realize that they exist only to move a normal action from standard to minor, or minor to free.)
Mar
13
revised How can I use 4E's strengths in a low-combat game?
minor elaboration and clarification; nothing of substance
Mar
13
comment How can I use 4E's strengths in a low-combat game?
This isn't really what I'm looking for. I've run low-combat games many times, over and over. I enjoy the heck out of. I don't have any lack of ideas for the games. In fat, as I said in my question, the problem is that I have too many ideas for low-combat games. This is basically a mechanics question: how do I keep the game mechanically interesting, when so much of 4E's diversification is in Powers, which are almost entirely a combat mechanism?
Mar
13
comment How can I use 4E's strengths in a low-combat game?
Thanks, these are all helpful suggestions. They also make my shake my fist at the sky that it's such a pain (or impossible) to house rule characters in the new character builder...
Mar
13
asked How can I use 4E's strengths in a low-combat game?
Mar
8
awarded  Tag Editor
Mar
8
revised character-builder wiki excerpt
added 203 characters in body
Mar
8
revised
added 116 characters in body
Mar
7
comment How do you transition from 1-page dungeon map to battle mat?
Thanks. One of the players did mention having a projector, but I thought it would be impractical. That page makes it look at least worth considering!
Mar
7
awarded  Editor
Mar
7
revised How do you transition from 1-page dungeon map to battle mat?
added 217 characters in body
Mar
7
suggested approved edit on character-builder tag wiki excerpt
Mar
7
wiki created character-builder excerpt
Mar
7
suggested approved edit on
Mar
7
comment What software is available for virtual table tops?
I've recently come to use Gametable, too. The feature set, in my opinion, is pretty small, and that's a big plus. There isn't much to learn, and it's the most like using a tabletop mat that I've seen. I don't feel like I need to do a lot of prep work, I just draw the things I need as I need them, with the "pen."
Mar
7
answered What's the best software for mapmaking?
Mar
7
asked How do you transition from 1-page dungeon map to battle mat?