| bio | website | |
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| location | ||
| age | ||
| visits | member for | 2 years, 8 months |
| seen | Sep 9 '12 at 0:36 | |
| stats | profile views | 73 |
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Dec 8 |
comment |
How can I encourage my D&D Encounters group to do more role playing? While this may sound like a non-answer, I agree completely. My current large group (14-17) started as several D&D Encounters group and it got to a point where neither the players nor myself could stomach the constant crunch and the completely irrational setting construction (my favorite is the key that opens doors in succession only after the party has had each sequential combat...). I love the idea of Encounters, but the actual offerings aren't conducive to developing a narrative with the players. |
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Dec 5 |
comment |
Where would Teleportation Circles be in Forgotten Realms? "Most portals no longer work. The breaking of the Weave destroyed most of the portals that crisscrossed Toril, because it destroyed the hard-won knowledge of arcane casters. Although arcanists have relearned their craft since the Spellplague raged, most portals remain nonfunctional or dangerously malfunction-ing, broken relics of a legendary past. " - FRCG |
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Dec 2 |
accepted | What techniques are there for balancing power gamers with story gamers in D&D 4E? |
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Nov 30 |
asked | What techniques are there for balancing power gamers with story gamers in D&D 4E? |
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Nov 28 |
comment |
Is there any way to get multiple standard actions for Summoners in D&D 4E? I'm aware-no offense taken!. The problem is that not all NPCs are technically monsters unless you start making blanket declarations ("in all the world, only PCs follow this set of rules") that I find cause players to break suspension of disbelief. Thus, the impetus of the question is not "can I do whatever I want," but rather "can I do this in a way that doesn't make the players feel like this walking, talking NPC isn't playing by a totally different set of rules." YMMV as to whether that distinction matters or not for you, but suffice it to say, it matters for my games (thus the question!). |
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Nov 27 |
accepted | Is there any way to get multiple standard actions for Summoners in D&D 4E? |
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Nov 27 |
comment |
Is there any way to get multiple standard actions for Summoners in D&D 4E? I'm inclined to agree with Blake on this score. As I've gotten older, the adage that any of the rules can be broken by the GM really feels like it needs quite a few caveats if the game is intended to remain fun. |
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Nov 26 |
comment |
Is there any way to get multiple standard actions for Summoners in D&D 4E? That's one of the few problems of having a moderator as a player in your game... :p |
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Nov 26 |
asked | Is there any way to get multiple standard actions for Summoners in D&D 4E? |
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Nov 15 |
accepted | Are there any games that use dice pools of multiple dice? |
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Nov 13 |
comment |
Are there any games that use dice pools of multiple dice? Sorry Adam - I was specifically looking for games where individual players manage multiple dice pools of different dice types (though the idea of a single, global pool now has my complete attention...). |
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Nov 13 |
asked | Are there any games that use dice pools of multiple dice? |
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Nov 4 |
awarded | Citizen Patrol |
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Nov 4 |
accepted | Games with mechanics for introducing new players/characters? |
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Nov 2 |
comment |
Games with mechanics for introducing new players/characters? The intent is for new players, not players new to roleplaying. |
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Oct 31 |
accepted | What is the mythos behind Kult? |
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Oct 31 |
comment |
Games with mechanics for introducing new players/characters? All of the above. The question seems straigforward - what games have specific mechanics for introducing new characters/players and what ate those mechanics like. Not looking for advice, just a list of systems that provide mechanics for this aspect of play (I suspect it's a pretty short list). |
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Oct 31 |
asked | Games with mechanics for introducing new players/characters? |
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Oct 25 |
awarded | Enlightened |
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Oct 25 |
awarded | Nice Answer |