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seen May 12 at 16:18

Apr
21
comment How do I discourage or work with “nuke it from orbit” solutions?
@Zibbobz - I don't think you read the original question, which postulates that the PCs lie about how bad the brigands are until they cross the threshold for town authorities to act.
Feb
2
comment 3d6 vs a d20: What is the effect of a different probability curve?
@RobertF - Try fighting a hundred opponents at once and you'll notice a massive difference between 96.4% and 99.98%.
Feb
1
comment 3d6 vs a d20: What is the effect of a different probability curve?
@RobertF - That's not how 3d6 works--you gradually get better at first, then accelerate away increasingly fast. d20 accelerates away also, but not as fast. Exploding d20s would be even slower (especially if they exploded on 18 or so).
Aug
26
comment Magical machines in the Shadowrun canon?
They're a fusion, but they end up kind of anti-magical, so I'm not sure this counts. It's almost like you take away even more magic than normal in order to get cyberzombies.
May
20
comment How can I run games in Shadowrun, without going overboard?
@Pureferret - True enough!
May
20
comment How can I run games in Shadowrun, without going overboard?
The game mechanics don't really support invulnerability a la AD&D. Even an incredibly high-end runner team isn't going to take down anything large and well-protected like a gang or corporation of significant size without an immense amount of planning and preparation and a good deal of luck.
Apr
13
comment Earthdawn: What are Barsaive's jungles like?
@OpaCitiZen - Try to look for pictures of disturbed rainforest or interface zones. Because they have more light, they're usually much more dense like the Barsaive rainforest is supposed to be like.
Feb
15
comment Low-random, low-dice fantasy rpg system
@Rob - The OP didn't ask for "low dice" but "not too many rolls to resolve conflict". SR does an okay job with that, or at least gives a lot of richness per roll. I'm assuming that picking up a small handful of dice instead of rolling a d20 and then 2d6 is not the major concern here.
Dec
17
comment Do Technomancers need a commlink?
@GMJoe - Agreed, though you can pick up various other things (presence of cyberware, for instance) that are not overtly magical. It adds to the "technomancy is magical" evidence, however.
Dec
16
comment Do Technomancers need a commlink?
I feel compelled to note that this "brain detects radio waves" thing was rather loudly protested when it first came out as making no sense physically. My conclusion, since they stuck with it, is that this is an unqualifiedly magical ability, since it's biologically essentially impossible.
Oct
29
comment Can a mage Assense a Technomancer?
Not exactly an answer, but I had a whole spectrum of Assensing-like abilities that would let you get increasingly sophisticated views of the properties of living creatures. In that framework, no, Assensing itself would be too crude (but a more advanced ability would do the trick). But maybe someone has canonical information?
Oct
8
comment How does suffocation work with enchanted air and a magi's parma magica?
I'm still not sure what that means for the case where you have a thin layer of air around your body. Anyway, air sculpting. There are all sorts of indirect environmental effects you can use to bypass magic resistance (in many settings, not just Ars Magica). (By the way, I typoed. Only 70,000 kg/m^2.)
Oct
8
comment How does suffocation work with enchanted air and a magi's parma magica?
If pressure doesn't exist, you can't suffocate them since the air within the range of Parma Magica won't leave. I'm not sure the concept of metabolism of oxygen exists in the Aristotelian paradigm either, so that layer of air may well be enough.
Oct
8
comment How does suffocation work with enchanted air and a magi's parma magica?
I don't know the full answer, but it has to be some sort of air-sculpting that gathers air that is away from the magus and pulls it even further away, creating greatly reduced pressure. This spell would also have to be incredibly strong since you'd need to remove about 2/3 of the air from the vicinity of the magus to knock them out (even then they could keep going for a while), and that would create pressure of ~700,000 kg per square meter. If you could really hold all that air back and physics worked normally, you might do better releasing it and letting the shockwave do the killing....
Sep
26
comment As a GM, what minimal geographic knowledge should I have to make realistic maps?
Keep in mind that to create "realistic" terrain, you need to keep your audience in mind. Otherwise you need to know a sizable fraction of human knowledge about the planet: "Argh, the volcanos are on the wrong side of the subduction zone, how unrealistic!" "Argh, everyone knows that tree ferns can't survive winters colder than -10C!" "Oh for crying out loud, the river can't start there--there won't be any moisture left to condense after the air mass moves over that other mountain range!" Etc. etc.
Sep
1
comment Casting Feather Fall on an ballista bolt
+1 for pointing out that featherfall must be on a free falling target. -1 for poor reasoning on what happens afterwards. Net: 0.
Aug
27
comment How worldly is a polymorphic elf?
@GMJoe - Where would the shadows go? They're incorporeal but not extraplanar. The PCs should contract some seriously talented magical construct makers: no chance of making more shadows, pretty much immune to the shadows' main attacks, and still able to hurt them. (Surely the dragons aren't too thrilled with the shadows. Dragons need to eat.)
Aug
27
comment How worldly is a polymorphic elf?
@GMJoe - That context is useful, thanks. If disposing of tens of millions to billions of shadows is within the capabilities of the players, I do wonder why they don't just export every remaining elf off-planet until the shadows are gone and then, when it's clear, bring them all back on. (Also don't understand how they could have let it get so bad.) But, anyway, you're right: at this point it's not an answer to your question.
Aug
26
comment How worldly is a polymorphic elf?
@GMJoe - It provides a solution to the scenario you gave as background which renders the question irrelevant. "You shouldn't be asking that question because accomplishing your goal this way is better" is a reasonable, if not always helpful, way to answer a question. (Granted, it's more useful in the context of programming; with gaming, you can always decree that you want the plot to go a certain way and arbitrarily much will be bent to accomplish this end.)
Aug
24
comment How do initiative passes and multiple actions work?
An initiative pass allows a complex action.