7,801 reputation
11450
bio website merttorun.com
location Istanbul, Turkey
age 38
visits member for 4 years
seen 50 mins ago

More about me: TwitterGithubLinkedIn

Currently busy producing Edgerunner RPG, the offspring of and . I'd appreciate any form of feedback you can give. Please visit and read the game and keep up with developments through the Edgerunner blog, Facebook and Google+.


Oct
16
revised How do I know when aspects are “hidden” from my players?
edited tags
Oct
16
comment Shame him into not shooting: multiple stress tracks in a single conflict
@BESW that's the Dresden take on blocks. May be different elsewhere.
Oct
7
answered What can I use in place of Fudge Dice?
Oct
3
answered A player feels there is no character progression
Oct
2
answered Designing challenging combats for Mythic PC
Oct
2
reviewed Close Lighting in Combat: The Mechanics?
Oct
1
answered What can I use in place of Fudge Dice?
Sep
17
awarded  Enlightened
Sep
13
comment Playing Fate with competitive players
@SevenSidedDie, the ones I have understand that something is wrong when I don't reject any of their optimizations :)
Sep
10
awarded  Nice Answer
Sep
9
comment Playing Fate with competitive players
@Dakeyras, character optimization is already a futile endeavor in Fate. It's in how you play, not how you make them.
Sep
9
answered Playing Fate with competitive players
Sep
9
awarded  Yearling
Sep
8
revised What alternatives to hit points are there for abstracting wounds?
Changed the numbers to more accurately reflect the range in Silhouette
Sep
2
awarded  Enlightened
Sep
2
awarded  Nice Answer
Aug
30
revised How do you handle Reach in Dungeon World?
Removed the answer to the bonus question, doesn't make sense without it.
Aug
29
comment How to increase difficulty in Dungeon World
Not to forget Tucker's Kobolds :D
Aug
26
answered How to increase difficulty in Dungeon World
Aug
26
revised How to increase difficulty in Dungeon World
deleted 21 characters in body