6,015 reputation
1941
bio website merttorun.com
location Istanbul, Turkey
age 37
visits member for 2 years, 8 months
seen 2 days ago
stats profile views 102

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Currently busy producing Edgerunner RPG, the offspring of and . I'd appreciate any form of feedback you can give. Please visit and read the game and keep up with developments through the Edgerunner blog, Facebook and Google+.


Dec
4
revised Ambient Sounds (not music!)
removed unrelated details - not a forum
Dec
4
revised Ambient Sounds (not music!)
added 439 characters in body
Dec
4
answered Ambient Sounds (not music!)
Dec
3
reviewed Reviewed Understanding minimal casting cost for area spells with high spell level?
Dec
3
reviewed Reviewed Balance between planning and improvising
Dec
3
comment Balance between planning and improvising
Welcome to the site Tjeerd, as I said in my comment in the question, this is an opinion based answer, answering the question asking for opinion. Please revise your answer once Aroldo fixes his question.
Dec
3
comment Balance between planning and improvising
Welcome to the site Aroldo. Subjective questions like this one are a delicate matter in stackexchange sites. It is hard to get definite and clear answers to such questions. I'd suggest you read the FAQ and the blog post "Good subjective, bad subjective" and then revise your question to be more specific about the kind of balance you're seeking. Remember, this format isn't good for polling for ideas or opinion. You'd get higher quality answers if you asked about how to achieve the balance you want
Nov
26
reviewed Reviewed Traveller: Faster character creation?
Nov
26
awarded  Nice Answer
Nov
26
revised How does “failure” work in Dungeon World? How does it move the story forward?
added 522 characters in body
Nov
26
answered How does “failure” work in Dungeon World? How does it move the story forward?
Nov
13
revised Wraiths across multiple games
edited tags
Nov
6
comment How to manage incomparable movement speeds in combat?
By the way, that maximum speed is Mach 25 at sea level. A 70kg non aerodynamic object moving at that speed would be subject to tremendous forces, and it would wreak havoc :)
Nov
6
comment How to manage incomparable movement speeds in combat?
One question: He can move up to 25 km/turn but can he accelerate to that speed in a single turn? If his acceleration is limited, that should change things a lot.
Nov
2
revised Working (unofficial) pen and paper rpg adaptation of Mass Effect?
The tag is just fine
Oct
29
reviewed Looks Good Quick Draw / Quick Sheath Items?
Oct
29
reviewed Reviewed Reducing Preparation time for Gumshoe GMs
Oct
29
reviewed Reviewed Introduce CoC d20's spell costs into DnD3.x
Oct
29
reviewed Reviewed Quick Draw / Quick Sheath Items?
Oct
29
revised Repercussions to DM-mandated limit on books allowable for characters?
edited tags