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Dec
23
comment Does a Light Fighter fit inside the cargo hold of a Free Trader Type A?
@ZeissIkon Good detail, maybe I should add that possibility in.
Dec
8
comment Does a Light Fighter fit inside the cargo hold of a Free Trader Type A?
Thanks @CorvenDallas
Dec
3
comment Can stress be taken outside conflict?
Well, the numbers on the consequences work as given. Take that number as a bonus, so then you hopefully succeed, and the consequence itself is the cost of that success.
Nov
17
comment Is there a generic rulebook for Powered by Apocalypse?
The link for Simple World is dead. Any other sources?
Nov
17
comment What 3–4 social skills would cover every need?
If going for verbs, how about "understand" for the third skill?
Oct
30
comment What alternatives to hit points are there for abstracting wounds?
More than the breakpoints, it is the saving rolls getting more and more difficult that makes the difference, because you can't count on a set number of "hit points" as usual. The first bullet probably won't take you down, but it may.
Oct
9
comment How do I handle a PC to NPC romance?
@mxyzplk, most other angles I can think of have been covered by existing answers. I feel no need to repeat them. I just wanted to offer another simple approach that has been overlooked.
Sep
29
comment How do I get my game reviewed?
It looks like Pawel is asking for suggestions on where to ask that question, not asking for reviews here. I think it is a good question as is.
Sep
6
comment What happens when player-controlled NPCs concede and get taken out?
Also, characters that get a fate point for a concession are the ones that suffered a consequence during the conflict. And the conceding player receives those FP's at the end of the conflict, not in the middle of it.
Sep
6
comment What happens when player-controlled NPCs concede and get taken out?
@Robert, it is justified by having to spend for five characters. By the way, those are secondary PC's, not NPC's.
Jul
27
comment Bulldogs! Gear damage vs. accuracy
That's why they say Fate's not good for simulating realistic stuff ;)
Jun
29
comment How to do mystery based storytelling in Fate?
I did test test this approach on Fate games. In my experience, its success relies on getting the players onboard with the idea. People who had only played D&D before were my biggest challenge, and brand new players who played for the first time were quite quick to get into the mindset.
Jun
27
comment What better not to use Fate Core for?
I think this question is on the edge of "good subjective". The the two answers so far seem to be helpful. Let's keep it open for a while and see what sort of answers it attracts.
Jun
6
comment How to represent invariable bonuses in Fate Core
That is called a stunt in Fate terms :)
Jun
4
comment How do I implement a deferred pain stunt into dresden files?
… and be careful about Fate Fallacy #1: Stress is not damage.
May
18
comment How to handle potentially debiliating Aspects?
@kyoryu, agreed :)
May
18
comment Why are certified credsticks 'banded' in shadowrun?
Sorry, I'm missing the original books now. This piece of information is a distant memory only :D That's how we took it to be when we played and it made sense
May
17
comment How does it work when swarms or mobs take stress in Fate Core or Accelerated?
@kyoryu, I see no rule there binding the number of stress boxes to the number of thugs. There's an example doing that but it's an example, not a rule.
May
8
comment How are units converted to metric in translations of D&D 3.5?
They should have kept the US standard measures. It definitely adds to the medieval look and feel of the game. ;)
May
2
comment How can I make puzzles a challenge for the character, rather than the player?
Makes you wonder why this was downvoted. It's a perfectly good answer. +1