7,346 reputation
11349
bio website merttorun.com
location Istanbul, Turkey
age 38
visits member for 3 years, 10 months
seen Jul 23 at 15:58

More about me: TwitterGithubLinkedIn

Currently busy producing Edgerunner RPG, the offspring of and . I'd appreciate any form of feedback you can give. Please visit and read the game and keep up with developments through the Edgerunner blog, Facebook and Google+.


Jun
21
reviewed Edit suggested edit on Is physical contact still a problem for samurai if it's in private between family?
May
30
reviewed Approve suggested edit on Magic Item Creation Prerequisite Rules
May
2
reviewed Reviewed What is the best way to play D&D via long distance?
May
2
reviewed No Action Needed Where can I find the World's Largest Dungeon Actual Play podcasts
Apr
19
reviewed Close How to add and use a luck stat?
Apr
19
reviewed Close Bringing the Realism
Apr
19
reviewed Close How can I create more compelling villains?
Apr
19
reviewed Approve suggested edit on Shapeshifter Villain travelling with Party
Mar
21
reviewed Leave Open Gain the Enchantment Property from Both Implements and Weapons?
Nov
16
reviewed Leave Open Tips for running a campaign in a lawful-evil setting which still feels heroic
Oct
2
reviewed Close Lighting in Combat: The Mechanics?
Feb
7
reviewed Reviewed What would be the best system to play a Mission Impossible or James Bond game?
Feb
7
reviewed Leave Open How many spellpoints would a duskblade have under Ernir's Psionic mechanics, Arcane flavor variant rule?
Feb
2
reviewed Close Are class skill bonuses per rank or only once?
Feb
2
reviewed Satisfactory Advantage of Howling Helm in combat
Feb
2
reviewed Satisfactory Looking for survivalist compound materials
Feb
2
reviewed Satisfactory How would I quickly put together a believable map of an area?
Feb
2
reviewed Satisfactory Technomancer's Dragon Hoard - What to do with all the credits?
Feb
2
reviewed Satisfactory Are two creatures sharing one square adjacent to each other?
Feb
2
reviewed Satisfactory How does 'Warp in the Weave' interact with moveable area-effects?