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seen Aug 27 at 17:08

Jun
26
suggested rejected edit on What magic aura does a summoned elemental have?
May
29
comment How can a GM alleviate a new player's analysis paralysis when creating a character?
Can you describe the particulars of the unhappiness? The ranger was sad due to poor rolls but what about the others?
Oct
14
awarded  Yearling
Jul
10
awarded  Popular Question
Jul
3
comment How to communicate with your summons?
@SevenSidedDie So how does a beginner know which words or phrases are technical terms? There is no comprehensive glossary or guide that I know of, which is why pointing out which is which, I think, has merit.
Jul
2
comment How can relatively low-level characters get an idea of what's behind the door?
@PurpleVermont Yes exactly, Move Silently to crack open a door vs. Listen hear it moving. I'd add a massive bonus to the monsters' Listen checks if the door is very squeaky. :]
Jul
2
answered How to communicate with your summons?
Jul
2
comment How can relatively low-level characters get an idea of what's behind the door?
I would lead with mundane solutions and follow-up with magical ones; they're low-level and can't necessarily afford to drop a 1st level spell at every door. Also I suggest mentioning Move Silently; if it's a new GM and a new party, "opening the door a crack" may not register on the Skill Check radar just yet.
Jan
8
awarded  Nice Answer
Oct
24
revised Can Treat Deadly Wounds be used on more than one creature at a time?
Added a PRD quote
Oct
24
suggested approved edit on Can Treat Deadly Wounds be used on more than one creature at a time?
Oct
14
awarded  Yearling
Apr
20
answered How can I mechanistically empower a prophecy or fortune without railroading the plot?
Apr
20
revised How can I mechanistically empower a prophecy or fortune without railroading the plot?
edited tags
Apr
20
comment How can I mechanistically empower a prophecy or fortune without railroading the plot?
Really interesting question!
Apr
20
comment Does the target of a spell know who is casting it?
@KRyan - Cat's right; skill ranks are a blunt instrument when it comes to telling what a character knows.
Apr
19
awarded  Nice Answer
Apr
19
comment How to communicate to the players that an encounter can be solved also through diplomacy?
@Discord It's not GM fiat when the PCs are faced with foes that are just flatly beyond them, that's verisimilitude, which is good! Moreover it's a known trope in adventure stories that sometimes the hero is outmatched, and they know it, and so they negotiate, surrender, win with trickery rather than violence, and so on. Think of the climax of Disney's Aladdin for a really great example.
Apr
17
answered Non-lethal weapon damage - does a magic bonus add?
Apr
5
revised Differences in D&D 3.0 and 3.5 core material not in the SRD
left a note to encourage contributions