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May
5
comment Does Petrifying Gaze special ability still work posthumously in D&D 3.5/Pathfinder?
@KRyan I want the medusa's head to have a sense of danger to it, but not to the extent that it petrifies the wielder. Use Magic Device should be unpredictable and prone to mishap, and the rules don't cover what happens when you try to jump-start a dead creature's body, so I'm happy to have an unusual effect here. Unless you find a lot of medusa heads, natural 1 isn't a danger that's likely to hit you regularly enough to really weaken the item. The snake only gets one attack and still has to succeed at an attack roll.
Oct
4
comment Calculating attack bonuses when fighting with two rapiers
Hi, welcome to Stack Exchange. Actually, the second off-hand attack should be +4 (13-4-5). Improved TWF grants a second attack at -5 the same way normal fighting grants a second iterative attack at -5. Also, it's possible that the rogue doesn't have his third attack yet if +13 is his full attack bonus and not his base attack alone.
Sep
27
comment What use is Skill Beyond Your Years?
@SevenSidedDie No, I think the poster has a point: Skill Beyond Your Years increases your max ranks from 9 to 11, opening up certain feats. Technically the question asked "why increase max ranks when you can't gain any more skill points", but this answer gives some interesting uses for those extra skill points.
Sep
27
comment Why would a non-evil Druid use the Awaken spell?
The AD&D 2e PHB (1995 reprint) did indeed have Animate Rock as a 7th level priest spell usable by clerics and druids. In D&D 3e the priest spell list was split into separate cleric and druid lists, which probably inspired awaken as a kind of druid equivalent to animate dead and animate object. It may be inspired by the Tolkien tree ents/treants, and intelligent animals from folklore and cartoons.
Sep
24
comment How do you scale up a premade adventure's difficulty when you have additional PCs?
Possible duplicate: rpg.stackexchange.com/questions/4575/…
Sep
15
comment How do the print D&D Rules Compendium and the DDI Compendium compare?
@philosophyguy The online compendium actually has a glossary which defines the text of certain game terms, including charge and combat advantage. However, there's no index, so there's no way to find out about rules like combat advantage unless you already know the name of them. Where the Compendium really shines in this case is the character builder, which will list every single feat your pixie rogue qualifies for, including the very latest errata for everything.
Sep
15
comment Does Two-Weapon Fighting help Flurry of Blows?
@DuckTapeal Edited to clarify: A monk can take Two-Weapon Fighting, but it won't reduce the penalties on his Flurry.
Sep
4
comment Does flight warrant Move Silently checks?
Note that distance penalties make it easy for a flying character to remain hidden simply by flying high up. Every 10 feet distance from your opponent increases his Listen DCs by +1 and imposes a -1 penalty to his Spot checks. At 200 feet above ground you effectively have +20 to Hide and Move Silently.
Sep
2
comment Does Perfect maneuverability need Fly checks?
It's been a while, but did D&D 3.0 really have a Fly skill?
Sep
2
comment Does a Creature's Advancement Trump Its Text?
The CR 21 mithral golem might suit your purposes: d20srd.org/srd/epic/monsters/golem.htm
Aug
28
comment Need help finding a mind-controlling parasite
@Gameboon Edited post to add suggested stats for a psionic parasite based on the ghost template.
Aug
28
comment Would it be fair to ask the GM for benefits for self-imposed character limitations?
@PaulMarshall Even then, only humanoid enemies use weapons. Many creatures use natural bite, claw and slam attacks. Iron vulnerability is still a weakness, but an intermittent one, and probably not worth a whole level.
Aug
28
comment How exactly does a level adjustment work?
Note that level adjustment is only for the purposes of XP. A level 1 drow rogue (LA +2) is a level 1 character for all other purposes such as gaining feats, ability score increments, meeting prerequisites for feats, level-dependent spell effects, caster level, hit points, max skill ranks, and class abilities.
Aug
26
comment What was this set of RPG tools called?
@JoshuaAslanSmith I tried earlier, but it told me "You can accept your own answer tomorrow." Sounds quite philosophical.
Aug
25
comment What was this set of RPG tools called?
@BESW Updated with what information I can remember.
Aug
25
comment What would a player character need to better eat live animals raw?
@mxyzplk That would be a mundane action which automatically succeeds, unless you're attempting it in difficult circumstances such as combat. In that case, as there's no relevant skill, it would require a Dexterity check. If you have a specific target in mind, it becomes an improvised ranged weapon that provokes an Attack of Opportunity unless you have the Improved Unarmed Strike feat or are a monk. The range penalties are quite high.
Aug
16
comment Does using Combat Expertise count as fighting defensively?
A possible design reason: Prestige class features often exist to make underpowered combat options a viable option. Fighting defensively is rather weak, so these prestige classes improve it. Similarly, you might see PrCs based around unarmed combat, sub-optimal weapons, or grappling.
Aug
12
comment How does energy resistance work?
In D&D 3.0 it was originally per-round, which left the interesting possibility of overcoming a creature's energy resistance with multiple attacks. However, you had to keep track of how much fire damage each creature absorbed, and often only one spellcaster character in the party used fire attacks anyway.
Aug
12
comment Is there any fluff for the druid's “A Thousand Faces” ability?
There's some discussion of the druid class origins here: grognardia.blogspot.co.uk/2008/06/origin-of-druid.html If there's no literary basis for Thousand Faces, it can be explained that powerful druids have such a connection to nature that they have superhuman control over their own body: poison immunity, no aging, and even changing their physical form - the same way they can change into an animal or elemental. I like this power because it's useful but not too powerful to have at-will at such high level. Druids are also nature's guerilla warriors and have connections to the tricksy fey.
Mar
29
comment Can Bluff be used to emulate an alignment?
@JeorMattan: Not for feats, prestige classes, etc, because you're only disguising your alignment, not changing it. It could fool a magic item, perhaps. You can also fake your alignment with a DC 30 Use Magic Device check.