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| visits | member for | 7 months |
| seen | yesterday | |
| stats | profile views | 4 |
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May 31 |
comment |
What is a “common metal”? You could certainly interpret unmentioned materials as providing no barrier. Since it would have been impossible to give an exhaustive list, and given the variety of materials listed and their varying compositions, it seems to me to indicate that anything can block detect spells, the question is just how much it takes. After that, it's all about balance and the economics of magic (and counter-magic) in your setting. |
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May 30 |
answered | What is a “common metal”? |
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May 29 |
comment |
AD&D 2nd ed Cleric/Thieves weapon proficiency Actually, if you read the 2e PHB carefully, you'll find that "Clerics" are "reluctant to shed blood" and "allowed to use only blunt, bludgeoning weapons". However, Clerics are only an example of one sub-class of "Priest", which is the more comprehensive class under which you can construct priests who are allowed to use the edged/piercing weapons of their chosen mythos. |
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May 29 |
comment |
AD&D 2nd ed Cleric/Thieves weapon proficiency Correction: in the Multi-Class Combinations List in the stock AD&D 2e PHB(p.44), Cleric/Thief is listed under Gnome. |
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May 29 |
awarded | Informed |
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May 20 |
answered | How does Phasing interact with the Z-axis? |
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May 16 |
answered | What are the best ways to utilize Wisdom and Charisma? |
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Apr 29 |
answered | How can I make my carrying mission interesting |
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Apr 26 |
comment |
How To Divide Up Loot? +1 for the "Let the players play!" vibe. Too many of the other answers here give the impression that the GM's role is to control the game. To augment a bit, if the characters are embarrassed by their performance, but the players aren't experienced enough to see how the game mechanics of these items could help them, or if the players are embarrassed by their character's lack of prowess, then educate them out-of-game. And if the imbalance makes their encounters harder, they'll look for solutions. The "deux-ex" approach is probably too heavy-handed. |
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Apr 17 |
answered | How does a DM correct the balance after accidentally giving the players too much gold? |
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Mar 20 |
comment |
Why “roll for initiative” in Pathfinder? +1 for mentioning the monsters. Nothing quite so entertaining in a round-by-round initiative game than the collective wince of a party who've just been told the monsters go first this round... |
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Mar 4 |
answered | Troglodytes, kobolds, and dragons, living together |
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Feb 27 |
answered | How to handle spell components in AD&D 1st edition |
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Feb 8 |
answered | Can I Coup de Grace and/or make a death attack with a touch spell? |
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Jan 7 |
answered | How does D&D Vancian magic make sense in-game? |
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Jan 3 |
answered | A system for tactical magic duels with low handling time? |
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Dec 17 |
awarded | Supporter |
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Dec 17 |
answered | How should a neutral character focused on balance be presented? |
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Nov 30 |
awarded | Teacher |
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Nov 30 |
answered | How can I balance an enemy that my players might encounter at different levels? |