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seen Sep 2 at 9:57

I'm mostly on RPG.stackexchange.com, but also check Sci-Fi/Fantasy and Stackoverflow. I'm currently GMing and/or playing OD&D, AD&D 2e and Stars Without Number campaigns. I use C# (in Unity3d) and Python when writing code.


May
5
reviewed Leave Open Windows application for Pathfinder combat
May
5
reviewed Leave Open Can you designate your craft, perform, or profession skill even if you have no ranks in it?
May
5
comment Can you designate your craft, perform, or profession skill even if you have no ranks in it?
-1 not enough basketweaving :P
May
5
comment I have never played a role-playing game before. How do I start?
Possibly of interest to you: rpg.stackexchange.com/questions/11033/…
May
4
revised D&D 4e monk Spider Technique
edited body
May
4
revised Do I need to buy the Dungeons and Dragons 4th Edition Red Box
edited tags
May
4
reviewed Close Do I need to buy the Dungeons and Dragons 4th Edition Red Box
May
4
comment Does Petrifying Gaze special ability still work posthumously in D&D 3.5/Pathfinder?
Could you maybe argue against the effect still being usable via the wealth system? (considering what magic items it's roughly equivalent to) Or treating it as treasure the PCs gain from a certain encounter?
May
4
reviewed Leave Closed The Shotgun Diaries - Allotted dice per risk
May
4
reviewed Leave Open The Shotgun Diaries - Gameplay on a map (detailed vs. high-level vs. none)
May
4
reviewed Leave Open How can I be more descriptive about actions and events in my game?
May
3
awarded  Self-Learner
May
3
reviewed Reviewed What's a GM to do when the party is intent on killing each other?
May
3
reviewed No Action Needed Difference between a Tabletop RPG and Computer RPG?
May
3
reviewed Leave Open The Shotgun Diaries - Allotted dice per risk
May
3
reviewed Approve Recommended Blogs / Sites for AD&D
May
3
reviewed Leave Closed How can I create more compelling villains?
May
2
reviewed Leave Open Drow Spellcaster build for 1 vs 1 & 1 vs 2
May
2
reviewed Reviewed Maximum levels in AD&D 2nd Edition
May
1
reviewed Leave Open How attached should players be to the characters they make?