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I'm mostly on RPG.stackexchange.com, but also check Sci-Fi/Fantasy and Stackoverflow. I'm currently GMing and/or playing OD&D, AD&D 2e and Stars Without Number campaigns. I use C# (in Unity3d) and Python when writing code.


2d
comment Is there an official rule set for for unstable magic in 3.5 edition?
I'm not an expert when it comes to 3.5e, but someone else may know whether there's an equivalent for 2e's Wild Magic.
2d
comment How would I make custom items into a set?
@Kahler I've edited your answer to bring out more information I think you included but didn't emphasize. If you don't like part or all of it, or think it changes your answer too much, feel free to revert it.
Apr
9
comment Is there a layer of the Abyss that is controlled by celestials?
@Dane That is correct; as Draupadi states, they are Chaotic Evil but in denial about it.
Apr
3
comment House rules for making specific components matter for spells, magical and mundane item creation?
@DM911 All magical items made by players in D&D 3.x via RAW need a base Masterwork item that is made into a magic item via certain feats, depending on the item type made. The plus bonus has nothing to do with the base item quality. Sadly, imo, 3.x moved away from Magic Items being unique and special, and they became an expected power amplifier for parties of a certain level and thus subject to a whole host of rules as to what they could and couldn't do, and how much it would cost to make a certain item or add a certain effect.
Mar
31
comment Ring of the Ram and (Any) Golem 3.5 D&D
+1 just for mentioning Grease. You might want to link your excellent answer about why Grease is great :)
Mar
31
comment Slavic AD&D Campaign Setting Resources
+1 Well, you definitely managed to find more than I did!
Mar
30
comment Keeping track of time in AD&D 1e
@ComradeYakov During combat, I announce each new round. Otherwise, I wait until the group lets me know what action they're taking (like 'Walk down the hallway' or 'Check for traps') then tell them how long it takes, and move the counters.
Mar
29
comment How much are the players supposed to know?
@ComradeYakov Whoops, I think this might have been a houserule I'm so used to I forgot it wasn't in the official rules. The first game of AD&D I played in the DM would get everyone to roll initiative before we decided our actions. He also rolled individual initiative for each player and monster in the smaller skirmishes. I'm not sure either of those are in the PHB or DMG.
Mar
29
comment Keeping track of time in AD&D 1e
@ComradeYakov Yes, they can see them (unless they fall unconscious or are magically affected so they don't notice how much time has passed). Then I note down how much time had already passed and reset the counters to start from when they wake up.
Mar
28
comment How to get players to survive this particular battle?
The best weapon is information. If they know what they're up against, they can use creative solutions.
Mar
21
comment Can I use touch creature spells on myself?
@HeyICanChan I've edited it in. Thanks for finding it, I'm hopeless at remembering where rules quotes are :/
Mar
14
comment How much experience should players earn when fighting in a war?
@kobooldkilla Hello, and welcome to the site. I've edited your post to bring the core question to the front. If you feel it's not what you asked any more, feel free to change it back. For any questions, you can visit the FAQ and when you have 20+ rep feel free to join us in chat - I've given you an upvote to get you started :)
Mar
14
comment How much experience should players earn when fighting in a war?
@EricB Don't answer in comments.
Mar
10
comment What published resources give good examples of Adventure Fronts?
Good answer, but could you describe the contents of your link a little? The web being what it is, links decay over time, so it's always better to have some information in the answer rather than just a link to a resource.
Mar
10
comment What is the best two handed weapon in 4th edition?
Although to be fair, the question itself is pretty poor
Mar
4
comment draconic champion prestige class requirements are vague
What specifically do you find vague? Maybe you could elaborate a little
Feb
24
comment My class “imbues” a _____ on an item?
@KRyan I didn't see that, sorry. I've updated my answer now.
Feb
21
comment Did I overstep my power as DM?
-1 If it's in the rules, and a fairly standard tactic (you can't honestly say that hiding in a bush is an exotic tactic, can you?), and the players expect it to work a certain way for them, then having different rules for NPCs would be the abuse of DM power. And simply retconning situations where the PCs act stupidly is something I personally find horrible. Take the dice as they fall, and turn it into a story. And if the players can't handle it, they should be playing a different game. D&D is about killing things while they try and kill you, and if you can't take that, change system.
Feb
21
comment Did I overstep my power as DM?
I'm not sure how to feel about this answer - I don't think that saying 'no-one can ever die unless they do something very risky/another player kills them' will improve a game, since everyone will be complacent about all 'normal' encounters. However, I agree with your point about Player B's bad luck killing Player A being a less-desirable outcome.
Feb
21
comment Is it the same using 1d100 and using 2d10 (one percentile)?
Hi, and welcome to the site! Here's a +1 to get you started, and I've edited your answer to try and illustrate it better. Please have a look at the FAQ if you have any questions, and when you have 20+ rep, feel free to join us in chat.