958 reputation
415
bio website erinel.svetjinak.net
location Czech Republic
age 29
visits member for 2 years, 9 months
seen 2 days ago

I run a GURPS fantasy campaign since 2008. I was one of the creators of the world we play in, Erinel, published in Czech. I have also authored a RPG about magi high on magic; my other tries for gamedesign and worldbuilding stopped halfway or were not published. Small, experimental indies are my other favorite RPGs after GURPS. I have also played Czech RPGs Dračí Doupě and Dračí Doupě Plus for some years.


2d
answered How can I have a campaign where not everyone shows up to each session?
Aug
15
awarded  Critic
Aug
10
revised How to make GURPS combat fast?
deleted 32 characters in body
Aug
7
comment How do you make loremaster characters more than just a GM mouthpiece?
"Ask a question" remind me of how information skills work in my friend's homebrew system: number of successes = number of yes/no questions the GM must answer truthfully.
Aug
7
answered Advice for Running the “In Between Times”
Apr
14
awarded  Constituent
Apr
7
awarded  Caucus
Dec
17
answered How much do I tell new players about new monsters?
Dec
9
awarded  Nice Answer
Dec
8
answered Should players be told to make a listen check when an enemy is sneaking about?
Dec
4
awarded  Civic Duty
Nov
13
awarded  Yearling
Oct
23
answered How to deal with player MacGyver-ism?
Sep
12
comment How can I deal with character classes and builds so specific they don't fit in with the group?
+1 for the "Non-Party Play and Strong Pacing" section. I have no real problems GMing a group consisting of a mage solving problems on astral plane, priestess over-specialized on fighting undead and demons, rogue/spy/assassin types and ordinary fighters liking long duels. Solving unimportant combat with a single contest of skills, making the party do something while the individualists does their action, and foremost quick scene cutting is the key. Some rules are better for this than others, but with few house rules, you can do it in any system.
Sep
12
answered Advice for a new GM taking over for an old one?
Aug
22
answered How to roleplay languages that none of the player characters know?
Aug
20
comment Should I leave this group or recover it?
+1 for suggesting how to save the friendship: "You're my friend, we just have different playstyles" over "you did it completely wrong" and invitation to continue playing as a PC.
Aug
20
answered How do you keep track of the Moon?
Jul
31
awarded  Nice Answer
Jul
16
comment How can I make investigation engaging for the whole party?
Even more: lot of bussiness is the best way to make social characters not reign - they might get overwhelmed by other job. Also, place clues to areas where other PCs are "at home", while those "physical" find clues where they are "at home". An example from my game: a fighter PC went to wrestling arena and earned respect of an important witness, who told him "some interresting news" after the match. The witness would never trust party talkers to tell them (at least not without a lot of very hard die rolls).