3,155 reputation
31653
bio website
location Colorado
age 22
visits member for 2 years, 8 months
seen 2 hours ago

I am a Computer Science student currently going to University of Colorado Boulder.


Jul
5
revised How should I reward xp to my players in my game of Dark Heresy in Stars Without Number?
Removed System Agnostic Tag, added Stars Without Number tag.
Jul
2
revised Making relaying information less awkward
Changed scrollbar of text into paragraph
Jun
27
reviewed Approve Can an undead character use a paladin's turn undead ability?
Jun
16
comment My PCs have a plan that will get them all killed; how and why should I save them?
I voted to close this question because, as it stands, the question of whether or not to save your PC's can only be opinion-based. There's a good deal of other not primarily opinion-based approaches to this situation, such as Dale M's answer, but that's a frame challenge to an opinion-based question.
Jun
8
awarded  Popular Question
Jun
5
comment What is an example of a Supers module/adventure that preserves/highly values player agency?
@mxyzplk Not exactly; that might be the case if I was asking for a list of such modules, or was asking to draw from a much larger pool, but given that there's only been one response so far, it seems like the modules that might fit the requirements are very limited in number. I'm also looking for a proof of concept that these modules can exist, so a single example is sufficient.
Jun
4
accepted What is an example of a Supers module/adventure that preserves/highly values player agency?
Jun
4
comment What is an example of a Supers module/adventure that preserves/highly values player agency?
I was waiting to accept until I read enough of the module myself; the fact that the outcomes can be so vastly different based on player choice makes this module definitely work.
Jun
3
reviewed Reject Help, in 5th edition D&D do my modifiers go up, how and why?
Jun
3
answered Is making a bet you can't lose an evil act?
Jun
3
comment What is an example of a Supers module/adventure that preserves/highly values player agency?
@gomad But I've listed some modules which don't have that problem. They're not impossible to make, they just require setting up the adventure in a different way than we're used to seeing from a lot of published modules. I'm looking for techniques/adventures to use in games I run, not different games to run. However, if those games use techniques that preserve agency that can be transplanted to other games, I'd love to hear about them.
Jun
3
awarded  Inquisitive
Jun
2
asked What is an example of a Supers module/adventure that preserves/highly values player agency?
May
31
reviewed Approve Alchemist identifying a poison
May
28
answered What happen to HP maximum in case of hit dice loss?
May
27
reviewed Reject What's the best way to present a sandbox world to your players?
May
19
accepted What is a good, free, Space-faring RPG?
May
4
reviewed Approve As DM, what should I do when players roll perception where there is nothing to be found?
Apr
23
reviewed Approve Does Aid Another Break Invisibility?
Apr
13
awarded  Constituent