| bio | website | |
|---|---|---|
| location | ||
| age | 20 | |
| visits | member for | 6 months |
| seen | 6 hours ago | |
| stats | profile views | 7 |
|
May 10 |
comment |
How would I model a “Grant Superpowers” Miracle? I actually got a somewhat official answer from one of the writers at arcdream.com/phpBB3/viewtopic.php?f=3&t=969 . |
|
May 2 |
answered | Multi Class Leveling |
|
Apr 30 |
asked | Where can I find copies of The Riddle of Steel and KULT sourcebooks at a reasonable price? |
|
Apr 30 |
accepted | How do Heavy Armor and Interference type powers work? |
|
Apr 29 |
asked | How do Heavy Armor and Interference type powers work? |
|
Apr 29 |
accepted | How would I model a “Grant Superpowers” Miracle? |
|
Apr 29 |
comment |
What use is a car, with no infrastructure? Use it for scrap metal. Transform it into an iron golem. Use magic to power it instead of gasoline. Enchant it to fly. |
|
Apr 29 |
awarded | Self-Learner |
|
Apr 28 |
answered | How would I model a “Grant Superpowers” Miracle? |
|
Apr 26 |
accepted | How should I properly lay out the expectations of my players for the campaign, and how do I support these expectations? |
|
Apr 25 |
comment |
How should I properly lay out the expectations of my players for the campaign, and how do I support these expectations? It's not so much that they shouldn't hurt the NPCs as it is that it's extremely difficult to do so. Most of the opposing supers have some extremely strong personal defenses, so shenanigans are required. A lot of these NPCs have friends of their own who won't be happy that one of their allies is dead. In terms of normal humans, there isn't any in-game consequence for just killing them outside of looking like a sociopath. |
|
Apr 25 |
awarded | Talkative |
|
Apr 25 |
asked | How should I properly lay out the expectations of my players for the campaign, and how do I support these expectations? |
|
Apr 22 |
awarded | Promoter |
|
Apr 18 |
awarded | Informed |
|
Apr 18 |
revised |
How would I model a “Grant Superpowers” Miracle? Clarified purpose of what I was asking. |
|
Apr 18 |
awarded | Quorum |
|
Apr 18 |
comment |
How would I model a “Grant Superpowers” Miracle? Yes, that's one potential application of such a power. In the campaign I'm running, one NPC grants powers as a sort of infection. Another potential use might be the guy who grants people random superpowers just by being near them at random intervals. The power may or may not necessarily be able to be used on someone only once. To clarify, I'm looking a sort of "Metapower" which can be modified as necessary into more flavorful (and less broken) versions of such a power. |
|
Apr 18 |
comment |
How would I model a “Grant Superpowers” Miracle? Her power is more closely modeled by Power Mimic with an Attached and Automatic Nullify or something similar. What I'm asking here is how to grant someone (yourself or others) superpowers permanently. In other news, I probably should have posted this on the 29th. |
|
Apr 18 |
revised |
one-roll-engine wiki excerpt added 323 characters in body |

