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Feb
2
reviewed Approve A player was bucking my style and I lost my temper. What can I do from here?
Jan
20
reviewed Reopen Shillelagh spell on nunchaku: how does it work?
Jan
15
answered Is there a legal way to get D&D 5e core rulebook PDFs?
Dec
9
awarded  Notable Question
Nov
22
awarded  Yearling
Nov
11
awarded  Popular Question
Nov
9
comment How can I design adventures or a campaign in the genre of superheroes to encourage active players?
If I could accept two answers...
Nov
9
comment How can I design adventures or a campaign in the genre of superheroes to encourage active players?
Great general advice (The default state is the heroes aren't winning) with a bunch of good examples; this is the sort of answer I was looking for.
Nov
9
comment How can I design adventures or a campaign in the genre of superheroes to encourage active players?
I don't think this would be a bad answer for another type of question, but the hero part of the superhero game for this particular campaign isn't so negotiable. The problem doesn't have to do with NPC motivations, it has to do with PC motivations and having them have several ways of creating goals for themselves and pursuing them without ceasing to be superheroes. The Worm story you list, although excellent, is pretty much at the opposite end of the spectrum from the game I'm running.
Nov
9
comment How can I design adventures or a campaign in the genre of superheroes to encourage active players?
The "More crisis than can be solved at once" is good general advice, and I could really use that. Suggesting Strategies is also a good suggestion that I think is the opposite of railroading if done right (presenting several options as opposed to just one). I admit that some of the question is me wanting a particular style for my group rather than my players demanding it, but I have noticed that the proactive style of play is most often the one that gets them invested in the outcome; they'll enjoy themselves either way, but one tends to be more... engaging?
Nov
9
accepted How can I design adventures or a campaign in the genre of superheroes to encourage active players?
Nov
7
comment How can I design adventures or a campaign in the genre of superheroes to encourage active players?
I'd certainly appreciate advice on establishing a superhero sandbox, emphasis on the hero. For a super's sandbox without intent of heroism (a more real world or morally grey sort of deal), I don't think the problem is anywhere near as bad; tell the players to come to the game with a goal, and then provide information about they many ways they can go about accomplishing said goal.
Nov
6
comment How can I design adventures or a campaign in the genre of superheroes to encourage active players?
@HeyICanChan You're correct in that I want proactive superheroes, at least, at first. Road to hell, good intentions, all that. I'd like adventure/campaign design that allows this sort of freedom of choice with good intentions from the start, at least, even if the campaign develops into something else further down the line. In terms of campaign setting, there's enough wrong with the world that the players have their choice of evils to tackle; given that it was created in the game Microscope though, I don't have as much control over it as I might otherwise have.
Nov
6
revised How can I design adventures or a campaign in the genre of superheroes to encourage active players?
Fixed a weird type
Nov
6
asked How can I design adventures or a campaign in the genre of superheroes to encourage active players?
Oct
23
comment How can I find out the best style of play for the people in my group? (Asking isn't working.)
Do your players seem interested in the game, in general? Is the engagement issue only occasional or is it something that's pretty much a constant with some players?
Oct
21
comment Where do the treasure types used in the books Teratic Tome and Lusus Naturae come from?
Minor point: The Teratic Tome is listed as being OSRIC compatible, not LotFP compatible (as if that matters much in regards to these games). I really appreciate the answer!
Oct
21
accepted Where do the treasure types used in the books Teratic Tome and Lusus Naturae come from?
Oct
20
asked Where do the treasure types used in the books Teratic Tome and Lusus Naturae come from?
Oct
13
awarded  Custodian