527 reputation
315
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location Southampton, United Kingdom
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visits member for 1 year, 5 months
seen 8 mins ago

9m
revised How to help a player to roleplay the character he created?
Reworked my edit that made it sound like “I want to help him play a freak” instead of “I want to help him play the character as designed”
14m
suggested suggested edit on How to help a player to roleplay the character he created?
9h
revised How to help a player to roleplay the character he created?
Addendum changed to text parts
10h
suggested suggested edit on How to help a player to roleplay the character he created?
10h
revised Which Necromancy Path would make my Giovanni more effective in combat?
Putting edits into the question body, and some typography.
10h
suggested suggested edit on Which Necromancy Path would make my Giovanni more effective in combat?
16h
awarded  Excavator
16h
revised My friends and I are new to RPGs and need a system I can DM and they can pick up. Suggestions?
Removed "Edit:" Addendum, putting it in the text; Added formatting to improve readability.
16h
suggested suggested edit on My friends and I are new to RPGs and need a system I can DM and they can pick up. Suggestions?
16h
awarded  Custodian
16h
reviewed Reviewed Do you add your strength modifier to touch spells?
Mar
26
comment Is there a fantasy RPG system which does not try to be old-school?
@okeefe I get that, and if there wasn't the “I'd like as many defined rules as possible so” part, I wouldn't have said a thing. But that half sentence lead me to assumptions about what George Bora considers “more rules-heavy” and “no heavy burden on the DM”, and I think DW might not fulfill those as such.
Mar
25
comment Is there a fantasy RPG system which does not try to be old-school?
I like DW and have mostly steered around the D&D family of games. That said, I'm not sure if the low amount of crunch DW packs is the right thing to satisfy “A more rules-heavy game. […] I'd like as many defined rules as possible so there's no heavy burden on the DM.”
Mar
24
comment Keeping +forward and its reason present
As MC, seeing XP in front of people. Now there's something I hadn't even realized I was missing!
Mar
24
asked Keeping +forward and its reason present
Mar
3
comment A system that allows for a gritty, fast, simple post-apocalyptic setting?
looking for something with a slight bit more structure in regards to how to treat items and equipment, as well as a system for dealing with hunger/dehydration/disease/etc. – Apocalypse World does not come with built-in rules for this. For equipment, it has some guidelines, and for Bad Stuff it has advice for interesting custom moves and maybe someone has invented some for their game and posted them, but custom moves, and not a “minigame” built into the rules, is what they are.
Jan
23
awarded  Quorum
Jan
23
accepted Collection of custom Apocalypse World moves, with feedback?
Jan
20
comment How do I avoid clichés while improvising?
I recently stumbled upon bankuei.wordpress.com/2014/01/12/improvising-npcs-x-but-y, which might be a helpful idea in this context.
Nov
22
awarded  Yearling