723 reputation
518
bio website
location Southampton, United Kingdom
age 26
visits member for 2 years
seen 4 hours ago
  • High Concept: Geek of Computer Modeling
  • Trouble: Always something new to dabble in
  • Aspects: Where will this lead if thought through to the end?I can't even play a bad guyImprovisation and planning are like blackberries and tomato: I love one, appreciate the other, and mixing them requires serious inspiration.

I have been playing RPGs (and avoiding D&D) for quite some time now. My main interest is in games that explicitly tell you what game they are, and consistently follow up on that promise. If a game does this well, I may even start loving to play post-apocalyptic or PvP or high-school social or politics-centered or hidden-traitor games, even though that's opposite to my default preferences. Unfortunately that's not very wide-spread in the social circle I play with, so I have tried less things than I might like, and I think lots about Agendas, Managing Expectations, Techniques &c. myself.

I blame D. Vincent Baker's Apocalypse World for really getting me into this frame of mind.


Sep
30
awarded  Autobiographer
Sep
11
comment What skill list should I use for a game set in ancient Greece?
After having discussed some things on chat.stackexchange.com/transcript/message/17620228#17620228, I do know even better that I know nothing about making Fate skill lists.
Sep
9
revised What skill list should I use for a game set in ancient Greece?
add TLDR, fix spelling, comment on process.
Sep
9
comment What skill list should I use for a game set in ancient Greece?
I'm not sure about the social skills. I do not expect a lot of large-scale social conflict, although Athenian democracy (decisions on going to war, Socrates' Apologia) is important in the setting, and so are performances (music, epic poems, theatre). I also dislike the name “Manipulate”, because I also imagine it as the skill Socrates uses to ask you pointy questions. Can someone with a better grasp of social skills in Fate improve upon my ideas?
Sep
9
awarded  Self-Learner
Sep
9
asked What skill list should I use for a game set in ancient Greece?
Sep
9
answered What skill list should I use for a game set in ancient Greece?
Sep
1
comment How does wandering within a city work?
There is a more general question on skipping scenes (such as the walk from the tavern to the market here) at rpg.stackexchange.com/questions/47038/…
Jul
2
awarded  Curious
Jun
20
revised Running an RPG with fast Drop-In-Drop-Out capability for an open day
Added additions from the comments, and changed /x/ to *x* for working highlight.
Jun
20
suggested approved edit on Running an RPG with fast Drop-In-Drop-Out capability for an open day
Jun
19
revised Running an RPG with fast Drop-In-Drop-Out capability for an open day
Push question more in the techniques direction
Jun
19
revised Running an RPG with fast Drop-In-Drop-Out capability for an open day
Add specific technique question
Jun
19
comment Running an RPG with fast Drop-In-Drop-Out capability for an open day
I feel this question could be improved and better tagged, but I don't know how and am looking forward to comments or edits.
Jun
19
asked Running an RPG with fast Drop-In-Drop-Out capability for an open day
Jun
12
comment Would motivating a Stout Pacifist to join a war be a Compel or Invoke?
Interesting analysis, not just answering the question but also a good go-to example for me when I next try to explain Fate to a group of players.
Jun
3
accepted What spells can a Shugenja cast?
Jun
2
comment What spells can a Shugenja cast?
The increase in dice pool is explicitly stated on page 164, with example…
May
31
comment What spells can a Shugenja cast?
If it is due to fire affinity, shouldn't Isawa Butaro then roll 5k3 (4 = Fire 3 + Rank 1 + 1 for affinity, keeping Fire) instead of the 4k3 given in the example?
May
30
revised What spells can a Shugenja cast?
+ 4th ed.