695 reputation
318
bio website
location Southampton, United Kingdom
age 26
visits member for 1 year, 11 months
seen 3 hours ago
  • High Concept: Geek of Computer Modeling
  • Trouble: Always something new to dabble in
  • Aspects: Where will this lead if thought through to the end?I can't even play a bad guyImprovisation and planning are like blackberries and tomato: I love one, appreciate the other, and mixing them requires serious inspiration.

I have been playing RPGs (and avoiding D&D) for quite some time now. My main interest is in games that explicitly tell you what game they are, and consistently follow up on that promise. If a game does this well, I may even start loving to play post-apocalyptic or PvP or high-school social or politics-centered or hidden-traitor games, even though that's opposite to my default preferences. Unfortunately that's not very wide-spread in the social circle I play with, so I have tried less things than I might like, and I think lots about Agendas, Managing Expectations, Techniques &c. myself.

I blame D. Vincent Baker's Apocalypse World for really getting me into this frame of mind.


May
5
awarded  Scholar
May
5
accepted Mechanics and methods for playing a quantum-superposition of worlds
May
5
accepted Earth (and surroundings) in the near future
May
5
answered Incentivizing Player Betrayal?
May
4
asked How to play the Junta idea as RPG?
Apr
11
comment Collection of custom Apocalypse World moves, with feedback?
While forums are good at providing a platform for feedback, getting the searching (too much other stuff), sorting and rating (no infrastructure) done there is more difficult. I had hoped somebody had conjured something appropriate for also the “consumer” side of people looking for custom moves.
Apr
11
revised Collection of custom Apocalypse World moves, with feedback?
Clarification of why I chose the title more generic originally.
Apr
11
asked Collection of custom Apocalypse World moves, with feedback?
Apr
3
answered Is there a system with hit locations where missing hits another location?
Mar
27
answered What makes up the core FATE?
Mar
27
revised Summoned creature outside of combat, how long does it last?
Add 4e tag.
Mar
27
suggested suggested edit on Summoned creature outside of combat, how long does it last?
Mar
20
answered Rules system for playing out the details of founding and developing a city?
Mar
17
awarded  Critic
Mar
10
awarded  Enthusiast
Feb
12
awarded  Commentator
Feb
12
comment How to implement dual-classing in a non-levelled RPG game?
Assuming characters improve or adapt by getting new stuff they can do (skills, feats, moves, special abilities, whatever you call them), multiclassing ist getting those from a class you don't originally belong to. To give a more precise solution, it would help how you intend characters to change (and differ) in general. Also, it might help to have a look at some systems that don't have levels (maybe even don't have classes) and see what they do and if that's something you like.
Feb
11
awarded  Enlightened
Feb
11
awarded  Nice Answer
Feb
10
revised Is there a reasonably complete database of RPGs?
Remove back-question