725 reputation
518
bio website
location Southampton, United Kingdom
age 26
visits member for 2 years
seen 2 hours ago
  • High Concept: Geek of Computer Modeling
  • Trouble: Always something new to dabble in
  • Aspects: Where will this lead if thought through to the end?I can't even play a bad guyImprovisation and planning are like blackberries and tomato: I love one, appreciate the other, and mixing them requires serious inspiration.

I have been playing RPGs (and avoiding D&D) for quite some time now. My main interest is in games that explicitly tell you what game they are, and consistently follow up on that promise. If a game does this well, I may even start loving to play post-apocalyptic or PvP or high-school social or politics-centered or hidden-traitor games, even though that's opposite to my default preferences. Unfortunately that's not very wide-spread in the social circle I play with, so I have tried less things than I might like, and I think lots about Agendas, Managing Expectations, Techniques &c. myself.

I blame D. Vincent Baker's Apocalypse World for really getting me into this frame of mind.


Oct
28
revised How do I estimate puzzle durations?
Looking through questions, it first seemed that [tag:puzzle] does not exist. But it does, and it should be on this question.
Oct
28
revised What field-specific puzzles can I give to engineering and psychology students?
Looking through questions, it first seemed that [tag:puzzle] does not exist. But it does, and it should be on this question.
Oct
28
revised What are some sources for in game puzzles for players?
Looking through questions, it first seemed that [tag:puzzle] does not exist. But it does, and it should be on this question.
Oct
26
revised Active Opposition with Free-Form Professions in Fate
Edit in real-life play description
Oct
24
revised Active Opposition with Free-Form Professions in Fate
deleted 4 characters in body
Oct
6
revised Should I worry about players abusing the Know-It-All move?
Add implication of the move description.
Sep
9
revised What skill list should I use for a game set in ancient Greece?
add TLDR, fix spelling, comment on process.
Jun
20
revised Running an RPG with fast Drop-In-Drop-Out capability for an open day
Added additions from the comments, and changed /x/ to *x* for working highlight.
Jun
19
revised Running an RPG with fast Drop-In-Drop-Out capability for an open day
Push question more in the techniques direction
Jun
19
revised Running an RPG with fast Drop-In-Drop-Out capability for an open day
Add specific technique question
May
30
revised What spells can a Shugenja cast?
+ 4th ed.
May
22
revised How do you play D&D when we don't have dice to play with?
Removed "Edit"
Apr
23
revised How to help a player to roleplay the character he created?
Reworked my edit that made it sound like “I want to help him play a freak” instead of “I want to help him play the character as designed”
Apr
23
revised How to help a player to roleplay the character he created?
Addendum changed to text parts
Apr
23
revised Which Necromancy Path would make my Giovanni more effective in combat?
Putting edits into the question body, and some typography.
Apr
22
revised My friends and I are new to RPGs and need a system I can DM and they can pick up. Suggestions?
Removed "Edit:" Addendum, putting it in the text; Added formatting to improve readability.
Sep
6
revised My friends and I are new to RPGs and need a system I can DM and they can pick up. Suggestions?
Add more thext, better structure.
May
16
revised What systems do use-based skill upgrades well?
Add Burning Wheel
May
15
revised What's a good way to design and layout an Apocalypse World playbook?
Scribus
Apr
11
revised Collection of custom Apocalypse World moves, with feedback?
Clarification of why I chose the title more generic originally.