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seen Sep 11 at 8:59

Just another gamer from Hawaii.


Jan
28
comment How to build a Secret Base without killing the builders
as to adding an NPC capable of building what I need that could be a solution. And in the mean time adapt an existing structure... as we are just starting the guild probably will not have too many members at first need to make sure we don't have anyone with a loose tongue and all you know.
Jan
28
comment How to build a Secret Base without killing the builders
I can bring in stuff from pathfinder which I guess I should have mentioned the problem is it is E6 almost everything I know of to do with Mind altering stuff is post 6th level. Though I will be looking into Sequester Thoughts for sure.
Jan
28
comment How to make a Dark Brotherhood-esque Job Request System in D&D 3.5 E6
Where can I read about these mitigating factors?
Jan
27
comment How to make a Dark Brotherhood-esque Job Request System in D&D 3.5 E6
My DM did mention Incantaions but they seem to have a big problem namely "Most important among the drawbacks, an incantation rarely fades away quietly if the caster fails to perform the ritual correctly. Instead it reverses itself on the caster, explodes with a cascade of magical energy, or weakens the barrier between worlds, enabling hostile outsiders to emerge onto the Material Plane." Is there a way to reduce this? Or is it not much of a problem considering it is only a msg spell?
Dec
15
comment What are some of the denizens of the Shadow Plane?
@Dakeyras: Thank you for the edit it made it much more readable and fixed a fuw typos.
Dec
5
comment Resonance Realms - Why bother?
I already made the char I was looking at the gameplay benefits of using it.
Dec
5
comment Faster technomancer play — what dice formulas should I have on hand?
ok I unaccepted :P :D lol
Dec
5
comment Technomancer's Dragon Hoard - What to do with all the credits?
very interesting on the buying karma thing!
Dec
5
comment Technomancer's Dragon Hoard - What to do with all the credits?
are Arachne drones small? and how much does it cost to add invisible to a flying drone? and do you need command flying thing to be able to jump a drone?
Dec
5
comment Technomancer's Dragon Hoard - What to do with all the credits?
I really like the idea of "An invisible flying drone 1km over the city, with a mounted sniper." how ever there is currently a gentlemen's agreement in place about sniper rifles. "Sniper cold war" We don't use them and the DM will not use them. (on us)
Dec
5
comment Faster technomancer play — what dice formulas should I have on hand?
Thank you this is very helpful info it should allow me to make up some 3x5 cards for it all.
Dec
5
comment Faster technomancer play — what dice formulas should I have on hand?
@Jadasc: First of thank you for the welcome and the title edit it is phrased much better now! I am getting better at effecting meatspace in a relevant manor but really I am pretty much useless in combat for the most part. And I have no problem with being powerful in the matrix and not so much outside it. My problem is that the other players that basicly throw one of three dice pools at everything are complaining when I hack because of them not being able to do anything when I do. Even though they have much more time that they do everything...