224 reputation
18
bio website legeria.net
location Denmark
age 27
visits member for 1 year, 10 months
seen Oct 18 at 5:52

I'm a hobby programmer, who has experience in a whole range of languages, however C# is the language of choice whether it's for Mono, .NET or embedded .NET MicroFramework.

I've mostly delved into hacking and reverse engineering in the past, where I successfully made a map for Warcraft III with active joining and leaving as opposed to waiting for all players to be ready and an arbitrary player limit instead of the normal limit of 12 players. In the past few years though, I've been tinkering with game development and that's how I ended up here.

Outside of that, I also do hobby electronics and robotics on a very amateur level.



Feb
23
comment What happened to the D&D power cards?
@F.RandallFarmer, Where did you get the "Club" item card? I bought Tintagel's Templates for abilities, and it's awesome, but I don't see a template like the item card.
Dec
8
awarded  Yearling
Sep
10
comment Can Augmented psionic powers be made permanent, maybe via Incarnate?
Looking at the Incarnate ability, it doesn't list "Inertial Armor" as a valid spell. Is it houseruled or am I missing something?
Apr
11
comment How to motivate players without the promise of gold and XP?
Have the farmer commit suicide over the loss. You now have two violent deaths, which makes for some vengeful ghosts to attack your players. ;)
Mar
22
awarded  Citizen Patrol
Feb
22
comment How do I help my players get past an obstacle I didn't intend?
I really like this idea. It'll fix the problem along with taking away their reward for not actually solving the puzzle correctly. And it'll make them think twice before going on a wishing frenzy next time.
Feb
21
awarded  Teacher
Feb
21
revised 3D Rules for a 2D Game
added 1206 characters in body
Feb
21
comment 3D Rules for a 2D Game
@Zach, I think you need to extend on your question then. The site is Q&A, we need specific questions for specific answers. We can't give you an covers-all-stuff solution. And taking flight as an example, so far, it looks like flight is covered as a case by case in the rules. Like the Fly spell and Fly skill. The carrying capacity rules don't mention exceptions for flight, and the Fly spell or Fly skill doesn't mention specific rules for altered carrying capacity. And since the rules doesn't mention anything, why do you think there are differences in carrying capacity?
Feb
21
revised 3D Rules for a 2D Game
Extended my answer.
Feb
21
answered 3D Rules for a 2D Game
Feb
20
awarded  Talkative
Jan
8
awarded  Nice Question
Jan
8
revised Software to keep track of mapnotes
added 136 characters in body
Jan
8
awarded  Editor
Jan
8
revised Software to keep track of mapnotes
added 39 characters in body
Jan
7
awarded  Student
Jan
7
asked Software to keep track of mapnotes
Dec
8
awarded  Autobiographer
Dec
8
awarded  Supporter